412 lines
12 KiB
C++
412 lines
12 KiB
C++
/*
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* Copyright 2020 Axel Waggershauser
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*/
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// SPDX-License-Identifier: Apache-2.0
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#pragma once
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#include "BitHacks.h"
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#include "Range.h"
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#include "ZXAlgorithms.h"
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#include <algorithm>
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#include <array>
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#include <cmath>
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#include <cstddef>
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#include <cstdint>
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#include <limits>
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#include <vector>
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namespace ZXing {
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using PatternType = uint16_t;
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template<int N> using Pattern = std::array<PatternType, N>;
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using PatternRow = std::vector<PatternType>;
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class PatternView
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{
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using Iterator = PatternRow::const_pointer;
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Iterator _data = nullptr;
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int _size = 0;
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Iterator _base = nullptr;
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Iterator _end = nullptr;
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public:
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using value_type = PatternRow::value_type;
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PatternView() = default;
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// A PatternRow always starts with the width of whitespace in front of the first black bar.
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// The first element of the PatternView is the first bar.
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PatternView(const PatternRow& bars)
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: _data(bars.data() + 1), _size(Size(bars) - 1), _base(bars.data()), _end(bars.data() + bars.size())
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{}
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PatternView(Iterator data, int size, Iterator base, Iterator end) : _data(data), _size(size), _base(base), _end(end) {}
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template <size_t N>
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PatternView(const Pattern<N>& row) : _data(row.data()), _size(N)
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{}
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Iterator data() const { return _data; }
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Iterator begin() const { return _data; }
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Iterator end() const { return _data + _size; }
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value_type operator[](int i) const
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{
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// assert(i < _count);
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return _data[i];
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}
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int sum(int n = 0) const { return Reduce(_data, _data + (n == 0 ? _size : n)); }
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int size() const { return _size; }
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// index is the number of bars and spaces from the first bar to the current position
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int index() const { return narrow_cast<int>(_data - _base) - 1; }
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int pixelsInFront() const { return Reduce(_base, _data); }
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int pixelsTillEnd() const { return Reduce(_base, _data + _size) - 1; }
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bool isAtFirstBar() const { return _data == _base + 1; }
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bool isAtLastBar() const { return _data + _size == _end - 1; }
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bool isValid(int n) const { return _data && _data >= _base && _data + n <= _end; }
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bool isValid() const { return isValid(size()); }
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template<bool acceptIfAtFirstBar = false>
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bool hasQuietZoneBefore(float scale) const
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{
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return (acceptIfAtFirstBar && isAtFirstBar()) || _data[-1] >= sum() * scale;
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}
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template<bool acceptIfAtLastBar = true>
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bool hasQuietZoneAfter(float scale) const
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{
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return (acceptIfAtLastBar && isAtLastBar()) || _data[_size] >= sum() * scale;
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}
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PatternView subView(int offset, int size = 0) const
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{
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// if(std::abs(size) > count())
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// printf("%d > %d\n", std::abs(size), _count);
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// assert(std::abs(size) <= count());
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if (size == 0)
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size = _size - offset;
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else if (size < 0)
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size = _size - offset + size;
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return {begin() + offset, std::max(size, 0), _base, _end};
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}
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bool shift(int n)
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{
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return _data && ((_data += n) + _size <= _end);
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}
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bool skipPair()
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{
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return shift(2);
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}
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bool skipSymbol()
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{
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return shift(_size);
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}
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bool skipSingle(int maxWidth)
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{
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return shift(1) && _data[-1] <= maxWidth;
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}
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void extend()
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{
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_size = std::max(0, narrow_cast<int>(_end - _data));
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}
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};
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/**
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* @brief The BarAndSpace struct is a simple 2 element data structure to hold information about bar(s) and space(s).
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*
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* The operator[](int) can be used in combination with a PatternView
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*/
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template <typename T>
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struct BarAndSpace
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{
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using value_type = T;
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T bar = {}, space = {};
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// even index -> bar, odd index -> space
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constexpr T& operator[](int i) noexcept { return reinterpret_cast<T*>(this)[i & 1]; }
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constexpr T operator[](int i) const noexcept { return reinterpret_cast<const T*>(this)[i & 1]; }
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bool isValid() const { return bar != T{} && space != T{}; }
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};
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using BarAndSpaceI = BarAndSpace<PatternType>;
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template <int LEN, typename RT, typename T>
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constexpr auto BarAndSpaceSum(const T* view) noexcept
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{
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BarAndSpace<RT> res;
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for (int i = 0; i < LEN; ++i)
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res[i] += view[i];
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return res;
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}
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/**
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* @brief FixedPattern describes a compile-time constant (start/stop) pattern.
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*
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* N = number of bars/spaces
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* SUM = sum over all N elements (size of pattern in modules)
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* IS_SPARCE = whether or not the pattern contains '0's denoting 'wide' bars/spaces
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*/
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template <int N, int SUM, bool IS_SPARCE = false>
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struct FixedPattern
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{
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using value_type = PatternRow::value_type;
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value_type _data[N];
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constexpr value_type operator[](int i) const noexcept { return _data[i]; }
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constexpr const value_type* data() const noexcept { return _data; }
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constexpr int size() const noexcept { return N; }
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constexpr BarAndSpace<value_type> sums() const noexcept { return BarAndSpaceSum<N, value_type>(_data); }
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};
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template <int N, int SUM>
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using FixedSparcePattern = FixedPattern<N, SUM, true>;
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template <bool E2E = false, int LEN, int SUM>
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double IsPattern(const PatternView& view, const FixedPattern<LEN, SUM, false>& pattern, int spaceInPixel = 0,
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double minQuietZone = 0, double moduleSizeRef = 0)
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{
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if constexpr (E2E) {
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auto widths = BarAndSpaceSum<LEN, double>(view.data());
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auto sums = pattern.sums();
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BarAndSpace<double> modSize = {widths[0] / sums[0], widths[1] / sums[1]};
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auto [m, M] = std::minmax(modSize[0], modSize[1]);
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if (M > 4 * m) // make sure module sizes of bars and spaces are not too far away from each other
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return 0;
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if (minQuietZone && spaceInPixel < minQuietZone * modSize.space)
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return 0;
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const BarAndSpace<double> thr = {modSize[0] * .75 + .5, modSize[1] / (2 + (LEN < 6)) + .5};
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for (int x = 0; x < LEN; ++x)
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if (std::abs(view[x] - pattern[x] * modSize[x]) > thr[x])
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return 0;
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return (modSize[0] + modSize[1]) / 2;
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}
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double width = view.sum(LEN);
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if (SUM > LEN && width < SUM)
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return 0;
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const auto moduleSize = width / SUM;
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if (minQuietZone && spaceInPixel < minQuietZone * moduleSize - 1)
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return 0;
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if (!moduleSizeRef)
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moduleSizeRef = moduleSize;
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// the offset of 0.5 is to make the code less sensitive to quantization errors for small (near 1) module sizes.
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// TODO: review once we have upsampling in the binarizer in place.
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const auto threshold = moduleSizeRef * (0.5 + E2E * 0.25) + 0.5;
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for (int x = 0; x < LEN; ++x)
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if (std::abs(view[x] - pattern[x] * moduleSizeRef) > threshold)
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return 0;
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return moduleSize;
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}
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template <bool RELAXED_THRESHOLD = false, int N, int SUM>
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double IsPattern(const PatternView& view, const FixedPattern<N, SUM, true>& pattern, int spaceInPixel = 0,
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double minQuietZone = 0, double moduleSizeRef = 0)
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{
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// pattern contains the indices with the bars/spaces that need to be equally wide
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double width = 0;
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for (int x = 0; x < SUM; ++x)
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width += view[pattern[x]];
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const auto moduleSize = width / SUM;
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if (minQuietZone && spaceInPixel < minQuietZone * moduleSize - 1)
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return 0;
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if (!moduleSizeRef)
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moduleSizeRef = moduleSize;
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// the offset of 0.5 is to make the code less sensitive to quantization errors for small (near 1) module sizes.
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// TODO: review once we have upsampling in the binarizer in place.
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const auto threshold = moduleSizeRef * (0.5 + RELAXED_THRESHOLD * 0.25) + 0.5;
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for (int x = 0; x < SUM; ++x)
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if (std::abs(view[pattern[x]] - moduleSizeRef) > threshold)
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return 0;
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return moduleSize;
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}
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template <int N, int SUM, bool IS_SPARCE>
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bool IsRightGuard(const PatternView& view, const FixedPattern<N, SUM, IS_SPARCE>& pattern, double minQuietZone,
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double moduleSizeRef = 0)
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{
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int spaceInPixel = view.isAtLastBar() ? std::numeric_limits<int>::max() : *view.end();
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return IsPattern(view, pattern, spaceInPixel, minQuietZone, moduleSizeRef) != 0;
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}
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template<int LEN, typename Pred>
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PatternView FindLeftGuard(const PatternView& view, int minSize, Pred isGuard)
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{
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if (view.size() < minSize)
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return {};
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auto window = view.subView(0, LEN);
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if (window.isAtFirstBar() && isGuard(window, std::numeric_limits<int>::max()))
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return window;
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for (auto end = view.end() - minSize; window.data() < end; window.skipPair())
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if (isGuard(window, window[-1]))
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return window;
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return {};
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}
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template <int LEN, int SUM, bool IS_SPARCE>
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PatternView FindLeftGuard(const PatternView& view, int minSize, const FixedPattern<LEN, SUM, IS_SPARCE>& pattern,
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double minQuietZone)
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{
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return FindLeftGuard<LEN>(view, std::max(minSize, LEN),
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[&pattern, minQuietZone](const PatternView& window, int spaceInPixel) {
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return IsPattern(window, pattern, spaceInPixel, minQuietZone);
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});
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}
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template <int LEN, int SUM>
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std::array<int, LEN - 2> NormalizedE2EPattern(const PatternView& view)
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{
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double moduleSize = static_cast<double>(view.sum(LEN)) / SUM;
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std::array<int, LEN - 2> e2e;
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for (int i = 0; i < LEN - 2; i++) {
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double v = (view[i] + view[i + 1]) / moduleSize;
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e2e[i] = int(v + .5);
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}
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return e2e;
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}
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template <int LEN, int SUM>
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std::array<int, LEN> NormalizedPattern(const PatternView& view)
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{
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double moduleSize = static_cast<double>(view.sum(LEN)) / SUM;
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#if 1
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int err = SUM;
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std::array<int, LEN> is;
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std::array<double, LEN> rs;
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for (int i = 0; i < LEN; i++) {
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double v = view[i] / moduleSize;
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is[i] = int(v + .5);
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rs[i] = v - is[i];
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err -= is[i];
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}
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if (std::abs(err) > 1)
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return {};
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if (err) {
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auto mi = err > 0 ? std::max_element(std::begin(rs), std::end(rs)) - std::begin(rs)
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: std::min_element(std::begin(rs), std::end(rs)) - std::begin(rs);
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is[mi] += err;
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rs[mi] -= err;
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}
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#else
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std::array<int, LEN> is, e2e;
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int min_v = view[0], min_i = 0;
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for (int i = 1; i < LEN; i++) {
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double v = (view[i - 1] + view[i]) / moduleSize;
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e2e[i] = int(v + .5);
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if (view[i] < min_v) {
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min_v = view[i];
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min_i = i;
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}
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}
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is[min_i] = 1;
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for (int i = min_i + 1; i < LEN; ++i)
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is[i] = e2e[i] - is[i - 1];
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for (int i = min_i - 1; i >= 0; --i)
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is[i] = e2e[i + 1] - is[i + 1];
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#endif
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return is;
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}
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template<typename I>
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void GetPatternRow(Range<I> b_row, PatternRow& p_row)
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{
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// TODO: if reactivating the bit-packed array (!ZX_FAST_BIT_STORAGE) should be of interest then the following code could be
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// considerably speed up by using a specialized variant along the lines of the old BitArray::getNextSetTo() function that
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// was removed between 1.4 and 2.0.
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#if 0
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p_row.reserve(64);
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p_row.clear();
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auto lastPos = b_row.begin();
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if (*lastPos)
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p_row.push_back(0); // first value is number of white pixels, here 0
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for (auto p = b_row.begin() + 1; p < b_row.end(); ++p)
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if (bool(*p) != bool(*lastPos))
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p_row.push_back(p - std::exchange(lastPos, p));
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p_row.push_back(b_row.end() - lastPos);
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if (*lastPos)
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p_row.push_back(0); // last value is number of white pixels, here 0
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#else
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p_row.resize(b_row.size() + 2);
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std::fill(p_row.begin(), p_row.end(), 0);
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auto bitPos = b_row.begin();
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const auto bitPosEnd = b_row.end();
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auto intPos = p_row.data();
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if (*bitPos)
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intPos++; // first value is number of white pixels, here 0
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// The following code as been observed to cause a speedup of up to 30% on large images on an AVX cpu
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// and on an a Google Pixel 3 Android phone. Your mileage may vary.
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if constexpr (std::is_pointer_v<I> && sizeof(I) == 8 && sizeof(std::remove_pointer_t<I>) == 1) {
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using simd_t = uint64_t;
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while (bitPos < bitPosEnd - sizeof(simd_t)) {
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auto asSimd0 = BitHacks::LoadU<simd_t>(bitPos);
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auto asSimd1 = BitHacks::LoadU<simd_t>(bitPos + 1);
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auto z = asSimd0 ^ asSimd1;
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if (z) {
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#if __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__
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int step = BitHacks::NumberOfTrailingZeros(z) / 8 + 1;
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#else
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int step = BitHacks::NumberOfLeadingZeros(z) / 8 + 1;
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#endif
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(*intPos++) += step;
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bitPos += step;
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} else {
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(*intPos) += sizeof(simd_t);
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bitPos += sizeof(simd_t);
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}
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}
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}
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while (++bitPos != bitPosEnd) {
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++(*intPos);
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intPos += bitPos[0] != bitPos[-1];
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}
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++(*intPos);
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if (bitPos[-1])
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intPos++;
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p_row.resize(intPos - p_row.data() + 1);
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#endif
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}
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} // ZXing
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