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ANSLibs/QRCode/Pattern.h

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/*
* Copyright 2020 Axel Waggershauser
*/
// SPDX-License-Identifier: Apache-2.0
#pragma once
#include "BitHacks.h"
#include "Range.h"
#include "ZXAlgorithms.h"
#include <algorithm>
#include <array>
#include <cmath>
#include <cstddef>
#include <cstdint>
#include <limits>
#include <vector>
namespace ZXing {
using PatternType = uint16_t;
template<int N> using Pattern = std::array<PatternType, N>;
using PatternRow = std::vector<PatternType>;
class PatternView
{
using Iterator = PatternRow::const_pointer;
Iterator _data = nullptr;
int _size = 0;
Iterator _base = nullptr;
Iterator _end = nullptr;
public:
using value_type = PatternRow::value_type;
PatternView() = default;
// A PatternRow always starts with the width of whitespace in front of the first black bar.
// The first element of the PatternView is the first bar.
PatternView(const PatternRow& bars)
: _data(bars.data() + 1), _size(Size(bars) - 1), _base(bars.data()), _end(bars.data() + bars.size())
{}
PatternView(Iterator data, int size, Iterator base, Iterator end) : _data(data), _size(size), _base(base), _end(end) {}
template <size_t N>
PatternView(const Pattern<N>& row) : _data(row.data()), _size(N)
{}
Iterator data() const { return _data; }
Iterator begin() const { return _data; }
Iterator end() const { return _data + _size; }
value_type operator[](int i) const
{
// assert(i < _count);
return _data[i];
}
int sum(int n = 0) const { return Reduce(_data, _data + (n == 0 ? _size : n)); }
int size() const { return _size; }
// index is the number of bars and spaces from the first bar to the current position
int index() const { return narrow_cast<int>(_data - _base) - 1; }
int pixelsInFront() const { return Reduce(_base, _data); }
int pixelsTillEnd() const { return Reduce(_base, _data + _size) - 1; }
bool isAtFirstBar() const { return _data == _base + 1; }
bool isAtLastBar() const { return _data + _size == _end - 1; }
bool isValid(int n) const { return _data && _data >= _base && _data + n <= _end; }
bool isValid() const { return isValid(size()); }
template<bool acceptIfAtFirstBar = false>
bool hasQuietZoneBefore(float scale) const
{
return (acceptIfAtFirstBar && isAtFirstBar()) || _data[-1] >= sum() * scale;
}
template<bool acceptIfAtLastBar = true>
bool hasQuietZoneAfter(float scale) const
{
return (acceptIfAtLastBar && isAtLastBar()) || _data[_size] >= sum() * scale;
}
PatternView subView(int offset, int size = 0) const
{
// if(std::abs(size) > count())
// printf("%d > %d\n", std::abs(size), _count);
// assert(std::abs(size) <= count());
if (size == 0)
size = _size - offset;
else if (size < 0)
size = _size - offset + size;
return {begin() + offset, std::max(size, 0), _base, _end};
}
bool shift(int n)
{
return _data && ((_data += n) + _size <= _end);
}
bool skipPair()
{
return shift(2);
}
bool skipSymbol()
{
return shift(_size);
}
bool skipSingle(int maxWidth)
{
return shift(1) && _data[-1] <= maxWidth;
}
void extend()
{
_size = std::max(0, narrow_cast<int>(_end - _data));
}
};
/**
* @brief The BarAndSpace struct is a simple 2 element data structure to hold information about bar(s) and space(s).
*
* The operator[](int) can be used in combination with a PatternView
*/
template <typename T>
struct BarAndSpace
{
using value_type = T;
T bar = {}, space = {};
// even index -> bar, odd index -> space
constexpr T& operator[](int i) noexcept { return reinterpret_cast<T*>(this)[i & 1]; }
constexpr T operator[](int i) const noexcept { return reinterpret_cast<const T*>(this)[i & 1]; }
bool isValid() const { return bar != T{} && space != T{}; }
};
using BarAndSpaceI = BarAndSpace<PatternType>;
template <int LEN, typename RT, typename T>
constexpr auto BarAndSpaceSum(const T* view) noexcept
{
BarAndSpace<RT> res;
for (int i = 0; i < LEN; ++i)
res[i] += view[i];
return res;
}
/**
* @brief FixedPattern describes a compile-time constant (start/stop) pattern.
*
* N = number of bars/spaces
* SUM = sum over all N elements (size of pattern in modules)
* IS_SPARCE = whether or not the pattern contains '0's denoting 'wide' bars/spaces
*/
template <int N, int SUM, bool IS_SPARCE = false>
struct FixedPattern
{
using value_type = PatternRow::value_type;
value_type _data[N];
constexpr value_type operator[](int i) const noexcept { return _data[i]; }
constexpr const value_type* data() const noexcept { return _data; }
constexpr int size() const noexcept { return N; }
constexpr BarAndSpace<value_type> sums() const noexcept { return BarAndSpaceSum<N, value_type>(_data); }
};
template <int N, int SUM>
using FixedSparcePattern = FixedPattern<N, SUM, true>;
template <bool E2E = false, int LEN, int SUM>
double IsPattern(const PatternView& view, const FixedPattern<LEN, SUM, false>& pattern, int spaceInPixel = 0,
double minQuietZone = 0, double moduleSizeRef = 0)
{
if constexpr (E2E) {
auto widths = BarAndSpaceSum<LEN, double>(view.data());
auto sums = pattern.sums();
BarAndSpace<double> modSize = {widths[0] / sums[0], widths[1] / sums[1]};
auto [m, M] = std::minmax(modSize[0], modSize[1]);
if (M > 4 * m) // make sure module sizes of bars and spaces are not too far away from each other
return 0;
if (minQuietZone && spaceInPixel < minQuietZone * modSize.space)
return 0;
const BarAndSpace<double> thr = {modSize[0] * .75 + .5, modSize[1] / (2 + (LEN < 6)) + .5};
for (int x = 0; x < LEN; ++x)
if (std::abs(view[x] - pattern[x] * modSize[x]) > thr[x])
return 0;
return (modSize[0] + modSize[1]) / 2;
}
double width = view.sum(LEN);
if (SUM > LEN && width < SUM)
return 0;
const auto moduleSize = width / SUM;
if (minQuietZone && spaceInPixel < minQuietZone * moduleSize - 1)
return 0;
if (!moduleSizeRef)
moduleSizeRef = moduleSize;
// the offset of 0.5 is to make the code less sensitive to quantization errors for small (near 1) module sizes.
// TODO: review once we have upsampling in the binarizer in place.
const auto threshold = moduleSizeRef * (0.5 + E2E * 0.25) + 0.5;
for (int x = 0; x < LEN; ++x)
if (std::abs(view[x] - pattern[x] * moduleSizeRef) > threshold)
return 0;
return moduleSize;
}
template <bool RELAXED_THRESHOLD = false, int N, int SUM>
double IsPattern(const PatternView& view, const FixedPattern<N, SUM, true>& pattern, int spaceInPixel = 0,
double minQuietZone = 0, double moduleSizeRef = 0)
{
// pattern contains the indices with the bars/spaces that need to be equally wide
double width = 0;
for (int x = 0; x < SUM; ++x)
width += view[pattern[x]];
const auto moduleSize = width / SUM;
if (minQuietZone && spaceInPixel < minQuietZone * moduleSize - 1)
return 0;
if (!moduleSizeRef)
moduleSizeRef = moduleSize;
// the offset of 0.5 is to make the code less sensitive to quantization errors for small (near 1) module sizes.
// TODO: review once we have upsampling in the binarizer in place.
const auto threshold = moduleSizeRef * (0.5 + RELAXED_THRESHOLD * 0.25) + 0.5;
for (int x = 0; x < SUM; ++x)
if (std::abs(view[pattern[x]] - moduleSizeRef) > threshold)
return 0;
return moduleSize;
}
template <int N, int SUM, bool IS_SPARCE>
bool IsRightGuard(const PatternView& view, const FixedPattern<N, SUM, IS_SPARCE>& pattern, double minQuietZone,
double moduleSizeRef = 0)
{
int spaceInPixel = view.isAtLastBar() ? std::numeric_limits<int>::max() : *view.end();
return IsPattern(view, pattern, spaceInPixel, minQuietZone, moduleSizeRef) != 0;
}
template<int LEN, typename Pred>
PatternView FindLeftGuard(const PatternView& view, int minSize, Pred isGuard)
{
if (view.size() < minSize)
return {};
auto window = view.subView(0, LEN);
if (window.isAtFirstBar() && isGuard(window, std::numeric_limits<int>::max()))
return window;
for (auto end = view.end() - minSize; window.data() < end; window.skipPair())
if (isGuard(window, window[-1]))
return window;
return {};
}
template <int LEN, int SUM, bool IS_SPARCE>
PatternView FindLeftGuard(const PatternView& view, int minSize, const FixedPattern<LEN, SUM, IS_SPARCE>& pattern,
double minQuietZone)
{
return FindLeftGuard<LEN>(view, std::max(minSize, LEN),
[&pattern, minQuietZone](const PatternView& window, int spaceInPixel) {
return IsPattern(window, pattern, spaceInPixel, minQuietZone);
});
}
template <int LEN, int SUM>
std::array<int, LEN - 2> NormalizedE2EPattern(const PatternView& view)
{
double moduleSize = static_cast<double>(view.sum(LEN)) / SUM;
std::array<int, LEN - 2> e2e;
for (int i = 0; i < LEN - 2; i++) {
double v = (view[i] + view[i + 1]) / moduleSize;
e2e[i] = int(v + .5);
}
return e2e;
}
template <int LEN, int SUM>
std::array<int, LEN> NormalizedPattern(const PatternView& view)
{
double moduleSize = static_cast<double>(view.sum(LEN)) / SUM;
#if 1
int err = SUM;
std::array<int, LEN> is;
std::array<double, LEN> rs;
for (int i = 0; i < LEN; i++) {
double v = view[i] / moduleSize;
is[i] = int(v + .5);
rs[i] = v - is[i];
err -= is[i];
}
if (std::abs(err) > 1)
return {};
if (err) {
auto mi = err > 0 ? std::max_element(std::begin(rs), std::end(rs)) - std::begin(rs)
: std::min_element(std::begin(rs), std::end(rs)) - std::begin(rs);
is[mi] += err;
rs[mi] -= err;
}
#else
std::array<int, LEN> is, e2e;
int min_v = view[0], min_i = 0;
for (int i = 1; i < LEN; i++) {
double v = (view[i - 1] + view[i]) / moduleSize;
e2e[i] = int(v + .5);
if (view[i] < min_v) {
min_v = view[i];
min_i = i;
}
}
is[min_i] = 1;
for (int i = min_i + 1; i < LEN; ++i)
is[i] = e2e[i] - is[i - 1];
for (int i = min_i - 1; i >= 0; --i)
is[i] = e2e[i + 1] - is[i + 1];
#endif
return is;
}
template<typename I>
void GetPatternRow(Range<I> b_row, PatternRow& p_row)
{
// TODO: if reactivating the bit-packed array (!ZX_FAST_BIT_STORAGE) should be of interest then the following code could be
// considerably speed up by using a specialized variant along the lines of the old BitArray::getNextSetTo() function that
// was removed between 1.4 and 2.0.
#if 0
p_row.reserve(64);
p_row.clear();
auto lastPos = b_row.begin();
if (*lastPos)
p_row.push_back(0); // first value is number of white pixels, here 0
for (auto p = b_row.begin() + 1; p < b_row.end(); ++p)
if (bool(*p) != bool(*lastPos))
p_row.push_back(p - std::exchange(lastPos, p));
p_row.push_back(b_row.end() - lastPos);
if (*lastPos)
p_row.push_back(0); // last value is number of white pixels, here 0
#else
p_row.resize(b_row.size() + 2);
std::fill(p_row.begin(), p_row.end(), 0);
auto bitPos = b_row.begin();
const auto bitPosEnd = b_row.end();
auto intPos = p_row.data();
if (*bitPos)
intPos++; // first value is number of white pixels, here 0
// The following code as been observed to cause a speedup of up to 30% on large images on an AVX cpu
// and on an a Google Pixel 3 Android phone. Your mileage may vary.
if constexpr (std::is_pointer_v<I> && sizeof(I) == 8 && sizeof(std::remove_pointer_t<I>) == 1) {
using simd_t = uint64_t;
while (bitPos < bitPosEnd - sizeof(simd_t)) {
auto asSimd0 = BitHacks::LoadU<simd_t>(bitPos);
auto asSimd1 = BitHacks::LoadU<simd_t>(bitPos + 1);
auto z = asSimd0 ^ asSimd1;
if (z) {
#if __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__
int step = BitHacks::NumberOfTrailingZeros(z) / 8 + 1;
#else
int step = BitHacks::NumberOfLeadingZeros(z) / 8 + 1;
#endif
(*intPos++) += step;
bitPos += step;
} else {
(*intPos) += sizeof(simd_t);
bitPos += sizeof(simd_t);
}
}
}
while (++bitPos != bitPosEnd) {
++(*intPos);
intPos += bitPos[0] != bitPos[-1];
}
++(*intPos);
if (bitPos[-1])
intPos++;
p_row.resize(intPos - p_row.data() + 1);
#endif
}
} // ZXing