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2026-03-28 11:39:04 +11:00
/***************************************************************************************
*
* IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
*
* By downloading, copying, installing or using the software you agree to this license.
* If you do not agree to this license, do not download, install,
* copy or use the software.
*
* Copyright (C) 2014-2024, Happytimesoft Corporation, all rights reserved.
*
* Redistribution and use in binary forms, with or without modification, are permitted.
*
* Unless required by applicable law or agreed to in writing, software distributed
* under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
* CONDITIONS OF ANY KIND, either express or implied. See the License for the specific
* language governing permissions and limitations under the License.
*
****************************************************************************************/
#ifndef AUDIO_PLAY_QT_H
#define AUDIO_PLAY_QT_H
#include "sys_inc.h"
#include "linked_list.h"
#include "media_format.h"
#include "audio_play.h"
#include <QObject>
#include <QAudioFormat>
#include <QAudioSink>
#include <QBuffer>
#include <QMutex>
class CQAudioPlay : public QObject, public CAudioPlay
{
Q_OBJECT
public:
CQAudioPlay(QObject * parent = NULL);
~CQAudioPlay();
BOOL startPlay(int samplerate, int channels);
void stopPlay();
BOOL setVolume(int volume);
int getVolume();
void playAudio(uint8 * pData, int len);
private:
QAudioSink * m_pSink;
QIODevice * m_pBuffer;
QMutex m_mutex;
};
#endif