/*************************************************************************************** * * IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. * * By downloading, copying, installing or using the software you agree to this license. * If you do not agree to this license, do not download, install, * copy or use the software. * * Copyright (C) 2014-2024, Happytimesoft Corporation, all rights reserved. * * Redistribution and use in binary forms, with or without modification, are permitted. * * Unless required by applicable law or agreed to in writing, software distributed * under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR * CONDITIONS OF ANY KIND, either express or implied. See the License for the specific * language governing permissions and limitations under the License. * ****************************************************************************************/ #ifndef AUDIO_PLAY_QT_H #define AUDIO_PLAY_QT_H #include "sys_inc.h" #include "linked_list.h" #include "media_format.h" #include "audio_play.h" #include #include #include #include #include class CQAudioPlay : public QObject, public CAudioPlay { Q_OBJECT public: CQAudioPlay(QObject * parent = NULL); ~CQAudioPlay(); BOOL startPlay(int samplerate, int channels); void stopPlay(); BOOL setVolume(int volume); int getVolume(); void playAudio(uint8 * pData, int len); private: QAudioSink * m_pSink; QIODevice * m_pBuffer; QMutex m_mutex; }; #endif