44 lines
1.2 KiB
C++
44 lines
1.2 KiB
C++
/*
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* Copyright 2016 Huy Cuong Nguyen
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* Copyright 2016 ZXing authors
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*/
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// SPDX-License-Identifier: Apache-2.0
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#pragma once
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#include "BitMatrix.h"
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#include <cstddef>
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#include <vector>
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namespace ZXing::OneD {
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/**
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* <p>Encapsulates functionality and implementation that is common to one-dimensional barcodes.</p>
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*
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* @author dsbnatut@gmail.com (Kazuki Nishiura)
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*/
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class WriterHelper
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{
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static int AppendPattern(std::vector<bool>& target, int pos, const int* pattern, size_t patternCount, bool startColor);
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public:
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/**
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* @return a byte array of horizontal pixels (0 = white, 1 = black)
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*/
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static BitMatrix RenderResult(const std::vector<bool>& code, int width, int height, int sidesMargin);
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/**
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* @param target encode black/white pattern into this array
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* @param pos position to start encoding at in {@code target}
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* @param pattern lengths of black/white runs to encode
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* @param startColor starting color - false for white, true for black
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* @return the number of elements added to target.
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*/
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template <typename Container>
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static int AppendPattern(std::vector<bool>& target, int pos, const Container& pattern, bool startColor) {
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return AppendPattern(target, pos, pattern.data(), pattern.size(), startColor);
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}
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};
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} // namespace ZXing::OneD
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