102 lines
2.6 KiB
C++
102 lines
2.6 KiB
C++
/*
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* Copyright 2020 Axel Waggershauser
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*/
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// SPDX-License-Identifier: Apache-2.0
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#include "BinaryBitmap.h"
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#include "BitMatrix.h"
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#include <mutex>
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namespace ZXing {
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struct BinaryBitmap::Cache
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{
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std::once_flag once;
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std::shared_ptr<const BitMatrix> matrix;
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};
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BitMatrix BinaryBitmap::binarize(const uint8_t threshold) const
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{
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BitMatrix res(width(), height());
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if (_buffer.pixStride() == 1 && _buffer.rowStride() == _buffer.width()) {
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// Specialize for a packed buffer with pixStride 1 to support auto vectorization (16x speedup on AVX2)
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auto dst = res.row(0).begin();
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for (auto src = _buffer.data(0, 0), end = _buffer.data(0, height()); src != end; ++src, ++dst)
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*dst = (*src <= threshold) * BitMatrix::SET_V;
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} else {
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auto processLine = [&res, threshold](int y, const auto* src, const int stride) {
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for (auto& dst : res.row(y)) {
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dst = (*src <= threshold) * BitMatrix::SET_V;
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src += stride;
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}
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};
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for (int y = 0; y < res.height(); ++y) {
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auto src = _buffer.data(0, y) + GreenIndex(_buffer.format());
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// Specialize the inner loop for strides 1 and 4 to support auto vectorization
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switch (_buffer.pixStride()) {
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case 1: processLine(y, src, 1); break;
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case 4: processLine(y, src, 4); break;
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default: processLine(y, src, _buffer.pixStride()); break;
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}
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}
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}
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return res;
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}
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BinaryBitmap::BinaryBitmap(const ImageView& buffer) : _cache(new Cache), _buffer(buffer) {}
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BinaryBitmap::~BinaryBitmap() = default;
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const BitMatrix* BinaryBitmap::getBitMatrix() const
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{
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std::call_once(_cache->once, [&](){_cache->matrix = getBlackMatrix();});
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return _cache->matrix.get();
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}
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void BinaryBitmap::invert()
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{
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if (_cache->matrix) {
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auto matrix = const_cast<BitMatrix*>(_cache->matrix.get());
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matrix->flipAll();
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}
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_inverted = true;
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}
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template <typename F>
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void SumFilter(const BitMatrix& in, BitMatrix& out, F func)
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{
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assert(in.height() >= 3);
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const auto* in0 = in.row(0).begin();
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const auto* in1 = in.row(1).begin();
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const auto* in2 = in.row(2).begin();
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for (auto *out1 = out.row(1).begin() + 1, *end = out.row(out.height() - 1).begin() - 1; out1 != end; ++in0, ++in1, ++in2, ++out1) {
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int sum = 0;
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for (int j = 0; j < 3; ++j)
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sum += in0[j] + in1[j] + in2[j];
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*out1 = func(sum);
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}
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}
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void BinaryBitmap::close()
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{
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if (_cache->matrix) {
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auto& matrix = *const_cast<BitMatrix*>(_cache->matrix.get());
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BitMatrix tmp(matrix.width(), matrix.height());
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// dilate
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SumFilter(matrix, tmp, [](int sum) { return (sum > 0 * BitMatrix::SET_V) * BitMatrix::SET_V; });
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// erode
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SumFilter(tmp, matrix, [](int sum) { return (sum == 9 * BitMatrix::SET_V) * BitMatrix::SET_V; });
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}
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_closed = true;
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}
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} // ZXing
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