var overload_complicated = require("overload_complicated"); pInt = null; // Check the correct constructors are available p = new overload_complicated.Pop(pInt); p = new overload_complicated.Pop(pInt, false); // Check overloaded in const only and pointers/references which target // languages cannot disambiguate if (p.hip(false) != 701) { throw new Error("Test 1 failed"); } if (p.hip(pInt) != 702) { throw new Error("Test 2 failed"); } // Reverse the order for the above if (p.hop(pInt) != 805) { throw new Error("Test 3 failed"); } if (p.hop(false) != 801) { throw new Error("Test 4 failed"); } // Few more variations and order shuffled if (p.pop(false) != 901) { throw new Error("Test 5 failed"); } if (p.pop(pInt) != 902) { throw new Error("Test 6 failed"); } if (p.pop() != 905) { throw new Error("Test 7 failed"); } // Overload on const only if (p.bop(pInt) != 1001) { throw new Error("Test 8 failed"); } if (p.bip(pInt) != 2001) { throw new Error("Test 9 failed"); } // Globals if (overload_complicated.muzak(false) != 3001) { throw new Error("Test 10 failed"); } if (overload_complicated.muzak(pInt) != 3002) { throw new Error("Test 11 failed"); }