var cpp20_spaceship_operator = require("cpp20_spaceship_operator"); function check_equal(a, b) { if (a != b) { throw new Error("{} is not equal to {}".format(a, b)); } } check_equal(cpp20_spaceship_operator.ALIEN, 1); check_equal(cpp20_spaceship_operator.SPACE, 1); check_equal(cpp20_spaceship_operator.COMET, 1); check_equal(cpp20_spaceship_operator.v, 42); x = new cpp20_spaceship_operator.A(1); y = new cpp20_spaceship_operator.A(2); check_equal(cpp20_spaceship_operator.spaceship(x, y) < 0, true); check_equal(cpp20_spaceship_operator.spaceship(x, x), 0); check_equal(cpp20_spaceship_operator.spaceship(y, x) > 0, true); check_equal(cpp20_spaceship_operator.f(), 42);