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ANSLibs/chilkat/include/CkFileAccess.h

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// CkFileAccess.h: interface for the CkFileAccess class.
//
//////////////////////////////////////////////////////////////////////
// This header is generated for Chilkat 11.3.0
#define _CkVersion 11.3.0
#ifndef _CkFileAccess_H
#define _CkFileAccess_H
#include "chilkatDefs.h"
#include "CkString.h"
#include "CkMultiByteBase.h"
class CkBinData;
class CkStringBuilder;
class CkByteData;
class CkDateTime;
#if !defined(__sun__) && !defined(__sun)
#pragma pack (push, 8)
#endif
#undef Copy
// CLASS: CkFileAccess
class CK_VISIBLE_PUBLIC CkFileAccess : public CkMultiByteBase
{
private:
// Don't allow assignment or copying these objects.
CkFileAccess(const CkFileAccess &);
CkFileAccess &operator=(const CkFileAccess &);
public:
CkFileAccess(void);
virtual ~CkFileAccess(void);
static CkFileAccess *createNew(void);
static CkFileAccess *createNew2(int progLang);
void CK_VISIBLE_PRIVATE inject(void *impl);
// May be called when finished with the object to free/dispose of any
// internal resources held by the object.
void dispose(void);
// BEGIN PUBLIC INTERFACE
// ----------------------
// Properties
// ----------------------
// The current working directory of the calling process.
void get_CurrentDir(CkString &str);
// The current working directory of the calling process.
const char *currentDir(void);
// Returns true if the current open file is at the end-of-file.
bool get_EndOfFile(void);
// This property is set by the following methods: FileOpen, OpenForRead,
// OpenForWrite, OpenForReadWrite, and OpenForAppend. It provides an error code
// indicating the failure reason. Possible values are:
//
// 1. 0>
// 2. Success (No error)
// 3. Access denied.
// 4. File not found.
// 5. General (non-specific) open error.
// 6. File aleady exists.
// 7. Path refers to a directory and the access requested involves writing.
// 8. Too many symbolic links were encountered in resolving path.
// 9. The process already has the maximum number of files open.
// 10. Pathname is too long.
// 11. The system limit on the total number of open files has been reached.
// 12. Pathname refers to a device special file and no corresponding device
// exists.
// 13. Insufficient kernel memory was available.
// 14. Pathname was to be created but the device containing pathname has no
// room for the new file.
// 15. A component used as a directory in pathname is not, in fact, a
// directory.
// 16. Pathname refers to a regular file, too large to be opened (this would be
// a limitation of the underlying operating system, not a limitation imposed by
// Chilkat).
// 17. Pathname refers to a file on a read-only filesystem and write access was
// requested.
//
int get_FileOpenError(void);
// The error message text associated with the FileOpenError code.
void get_FileOpenErrorMsg(CkString &str);
// The error message text associated with the FileOpenError code.
const char *fileOpenErrorMsg(void);
// Note: This property only applies for applications running on Windows.
//
// If true, then the following methods open files for exclusive-access:
// OpenForAppend, OpenForRead, OpenForReadWrite, OpenForWrite. When a file is
// opened for exclusive access, it is locked so that no other process may open the
// file. When the file is closed, the lock is released.
//
// The default value of this property is false.
//
bool get_LockFileOnOpen(void);
// Note: This property only applies for applications running on Windows.
//
// If true, then the following methods open files for exclusive-access:
// OpenForAppend, OpenForRead, OpenForReadWrite, OpenForWrite. When a file is
// opened for exclusive access, it is locked so that no other process may open the
// file. When the file is closed, the lock is released.
//
// The default value of this property is false.
//
void put_LockFileOnOpen(bool newVal);
// ----------------------
// Methods
// ----------------------
// Appends a string using the ANSI character encoding to the currently open file.
bool AppendAnsi(const char *text);
// Appends the contents of bd to the currently open file.
bool AppendBd(CkBinData &bd);
// Appends the contents of sb using the character encoding (such as utf-8 )
// specified by charset to the currently open file.
bool AppendSb(CkStringBuilder &sb, const char *charset);
// Appends a string using the character encoding specified by str to the currently
// open file.
bool AppendText(const char *str, const char *charset);
// Appends the 2-byte Unicode BOM (little endian) to the currently open file.
bool AppendUnicodeBOM(void);
// Appends the 3-byte utf-8 BOM to the currently open file.
bool AppendUtf8BOM(void);
// Same as DirEnsureExists, except the argument is a file path (the last part of
// the path is a filename and not a directory). Creates all missing directories
// such that filePath may be created.
bool DirAutoCreate(const char *filePath);
// Creates a new directory specified by dirPath.
bool DirCreate(const char *dirPath);
// Deletes the directory specified by dirPath. It is only possible to delete a
// directory if it contains no files or subdirectories.
bool DirDelete(const char *dirPath);
// Creates all directories necessary such that the entire dirPath exists.
bool DirEnsureExists(const char *dirPath);
// Returns true if the dirPath exists.
bool DirExists(const char *dirPath);
// Closes the currently open file.
void FileClose(void);
// Compares the contents of two files and returns true if they are equal and
// otherwise returns false. The actual contents of the files are only compared if
// the sizes are equal. The files are not entirely loaded into memory. Instead,
// they are compared chunk by chunk. This allows for any size files to be compared,
// regardless of the memory capacity of the computer.
bool FileContentsEqual(const char *filePath1, const char *filePath2);
// Copys existingFilepath to newFilepath. If failIfExists is true and newFilepath already exists, then an error is
// returned.
bool FileCopy(const char *existingFilepath, const char *newFilepath, bool failIfExists);
// Deletes the file specified by filePath.
bool FileDelete(const char *filePath);
// Returns true if filePath exists, otherwise returns false.
bool FileExists(const char *filePath);
// Returns 1 if the path exists, 0 if the path does not exist, and -1 if unable to
// check because of directory permissions or some other error that prevents the
// ability to obtain the information.
int FileExists3(const char *path);
// This method should only be called on Windows operating systems. It's arguments
// are similar to the Windows Platform SDK function named CreateFile. For Linux,
// MAC OS X, and other operating system, use the OpenForRead, OpenForWrite,
// OpenForReadWrite, and OpenForAppend methods.
//
// Opens a file for reading or writing. The arguments mirror the Windows CreateFile
// function:Access Modes:
// GENERIC_READ (0x80000000)
// GENERIC_WRITE (0x40000000)
//
// Share Modes:
// FILE_SHARE_READ(0x00000001)
// FILE_SHARE_WRITE(0x00000002)
//
// Create Dispositions
// CREATE_NEW 1
// CREATE_ALWAYS 2
// OPEN_EXISTING 3
// OPEN_ALWAYS 4
// TRUNCATE_EXISTING 5
//
// // Attributes:
// FILE_ATTRIBUTE_READONLY 0x00000001
// FILE_ATTRIBUTE_HIDDEN 0x00000002
// FILE_ATTRIBUTE_SYSTEM 0x00000004
// FILE_ATTRIBUTE_DIRECTORY 0x00000010
// FILE_ATTRIBUTE_ARCHIVE 0x00000020
// FILE_ATTRIBUTE_NORMAL 0x00000080
// FILE_ATTRIBUTE_TEMPORARY 0x00000100
//
bool FileOpen(const char *filePath, unsigned long accessMode, unsigned long shareMode, unsigned long createDisposition, unsigned long attributes);
// Reads bytes from the currently open file. maxNumBytes specifies the maximum number of
// bytes to read. Returns an empty byte array on error.
bool FileRead(int maxNumBytes, CkByteData &outBytes);
// Reads bytes from the currently open file. maxNumBytes specifies the maximum number of
// bytes to read. Appends the bytes to the binData.
bool FileReadBd(int maxNumBytes, CkBinData &binData);
// Renames a file from existingFilepath to newFilepath.
bool FileRename(const char *existingFilepath, const char *newFilepath);
// Sets the file pointer for the currently open file. The offset is an offset in
// bytes from the origin. The origin can be one of the following:0 = Offset is from beginning of file.
// 1 = Offset is from current position of file pointer.
// 2 = Offset is from the end-of-file (offset may be negative).
bool FileSeek(int offset, int origin);
// Returns the size, in bytes, of a file. Returns -1 for failure.
//
// Note: This method returns a signed 32-bit integer, which is not large enough to
// handle files greater than 2GB in size. To handle larger files, call FileSizeStr
// instead, or call FileSize64. The FileSize64 method was added in Chilkat
// v9.5.0.88.
//
int FileSize(const char *filePath);
// Returns the size, in bytes, of a file. Returns -1 for failure.
__int64 FileSize64(const char *filePath);
// Returns the size of the file in decimal string format.
bool FileSizeStr(const char *filePath, CkString &outStr);
// Returns the size of the file in decimal string format.
const char *fileSizeStr(const char *filePath);
// Examines the file at path and returns one of the following values:
//
// -1 = Unable to check because of directory permissions or some error preventing
// the ability to obtain the information.
// 0 = File does not exist.
// 1 = Regular file.
// 2 = Directory.
// 3 = Symbolic link.
// 4 = Windows Shortcut.
// 99 = Something else.
//
// Additional file types may be added in the future as needed.
//
int FileType(const char *path);
// Writes bytes to the currently open file.
bool FileWrite(CkByteData &data);
// Writes bytes to the currently open file.
bool FileWrite2(const void *pByteData, unsigned long szByteData);
// Writes the contents of binData to the currently open file. To specify the entire
// contents of binData, set both offset and numBytes equal to 0. To write all remaining data
// starting at offset, then set numBytes equal to 0.
bool FileWriteBd(CkBinData &binData, int offset, int numBytes);
// This is purely a utility/convenience method -- initially created to help with
// block file uploads to Azure Blob storage. It generates a block ID string that is
// the decimal representation of the index in length chars, and then encoded according
// to encoding (which can be an encoding such as base64 , hex , ascii , etc.) For
// example, if index = 8, length = 12, and encoding = base64 , then the string 00000012 is
// returned base64 encoded.
bool GenBlockId(int index, int length, const char *encoding, CkString &outStr);
// This is purely a utility/convenience method -- initially created to help with
// block file uploads to Azure Blob storage. It generates a block ID string that is
// the decimal representation of the index in length chars, and then encoded according
// to encoding (which can be an encoding such as base64 , hex , ascii , etc.) For
// example, if index = 8, length = 12, and encoding = base64 , then the string 00000012 is
// returned base64 encoded.
const char *genBlockId(int index, int length, const char *encoding);
// Returns the directory information for the specified path string.GetDirectoryName('C:\MyDir\MySubDir\myfile.ext') returns 'C:\MyDir\MySubDir\'
// GetDirectoryName('C:\MyDir\MySubDir') returns 'C:\MyDir\'
// GetDirectoryName('C:\MyDir\') returns 'C:\MyDir\'
// GetDirectoryName('C:\MyDir') returns 'C:\'
// GetDirectoryName('C:\') returns 'C:\'
bool GetDirectoryName(const char *path, CkString &outStr);
// Returns the directory information for the specified path string.GetDirectoryName('C:\MyDir\MySubDir\myfile.ext') returns 'C:\MyDir\MySubDir\'
// GetDirectoryName('C:\MyDir\MySubDir') returns 'C:\MyDir\'
// GetDirectoryName('C:\MyDir\') returns 'C:\MyDir\'
// GetDirectoryName('C:\MyDir') returns 'C:\'
// GetDirectoryName('C:\') returns 'C:\'
const char *getDirectoryName(const char *path);
// Returns the directory information for the specified path string.GetDirectoryName('C:\MyDir\MySubDir\myfile.ext') returns 'C:\MyDir\MySubDir\'
// GetDirectoryName('C:\MyDir\MySubDir') returns 'C:\MyDir\'
// GetDirectoryName('C:\MyDir\') returns 'C:\MyDir\'
// GetDirectoryName('C:\MyDir') returns 'C:\'
// GetDirectoryName('C:\') returns 'C:\'
const char *directoryName(const char *path);
// Returns the extension of the specified path string.GetExtension('C:\mydir.old\myfile.ext') returns '.ext'
// GetExtension('C:\mydir.old\') returns ''
bool GetExtension(const char *path, CkString &outStr);
// Returns the extension of the specified path string.GetExtension('C:\mydir.old\myfile.ext') returns '.ext'
// GetExtension('C:\mydir.old\') returns ''
const char *getExtension(const char *path);
// Returns the extension of the specified path string.GetExtension('C:\mydir.old\myfile.ext') returns '.ext'
// GetExtension('C:\mydir.old\') returns ''
const char *extension(const char *path);
// Returns the file name and extension of the specified path string.GetFileName('C:\mydir\myfile.ext') returns 'myfile.ext'
// GetFileName('C:\mydir\') returns ''
bool GetFileName(const char *path, CkString &outStr);
// Returns the file name and extension of the specified path string.GetFileName('C:\mydir\myfile.ext') returns 'myfile.ext'
// GetFileName('C:\mydir\') returns ''
const char *getFileName(const char *path);
// Returns the file name and extension of the specified path string.GetFileName('C:\mydir\myfile.ext') returns 'myfile.ext'
// GetFileName('C:\mydir\') returns ''
const char *fileName(const char *path);
// Returns the file name of the specified path string without the extension.GetFileNameWithoutExtension('C:\mydir\myfile.ext') returns 'myfile'
// GetFileNameWithoutExtension('C:\mydir\') returns ''
bool GetFileNameWithoutExtension(const char *path, CkString &outStr);
// Returns the file name of the specified path string without the extension.GetFileNameWithoutExtension('C:\mydir\myfile.ext') returns 'myfile'
// GetFileNameWithoutExtension('C:\mydir\') returns ''
const char *getFileNameWithoutExtension(const char *path);
// Returns the file name of the specified path string without the extension.GetFileNameWithoutExtension('C:\mydir\myfile.ext') returns 'myfile'
// GetFileNameWithoutExtension('C:\mydir\') returns ''
const char *fileNameWithoutExtension(const char *path);
// Applications should instead call GetFileTimeStr .
//
// Gets one of the following date/times for a file:0: Last-modified
// 1: Last-access
// 2: Creation
// The path argument indicates which time to return. The values can be 0, 1, or 2.
//
// Note: Linux filesystems do not keep a file's creation date/time. In such a case,
// this method will return the last-modified time.
//
// The caller is responsible for deleting the object returned by this method.
CkDateTime *GetFileTime(const char *path, int which);
// Returns one of the following times for a file:0: Last-modified
// 1: Last-access
// 2: Creation
// The path argument indicates which time to return. The values can be 0, 1, or 2.
//
// Note: Linux filesystems do not keep a file's creation date/time. In such a case,
// this method will return the last-modified time.
//
// The time is returned in the ISO 8601 timestamp format: YYYY-MM-DDTHH:MM:SSZ.
//
bool GetFileTimeStr(const char *path, int which, CkString &outStr);
// Returns one of the following times for a file:0: Last-modified
// 1: Last-access
// 2: Creation
// The path argument indicates which time to return. The values can be 0, 1, or 2.
//
// Note: Linux filesystems do not keep a file's creation date/time. In such a case,
// this method will return the last-modified time.
//
// The time is returned in the ISO 8601 timestamp format: YYYY-MM-DDTHH:MM:SSZ.
//
const char *getFileTimeStr(const char *path, int which);
// Returns one of the following times for a file:0: Last-modified
// 1: Last-access
// 2: Creation
// The path argument indicates which time to return. The values can be 0, 1, or 2.
//
// Note: Linux filesystems do not keep a file's creation date/time. In such a case,
// this method will return the last-modified time.
//
// The time is returned in the ISO 8601 timestamp format: YYYY-MM-DDTHH:MM:SSZ.
//
const char *fileTimeStr(const char *path, int which);
// Applications should instead call GetFileTimeStr .
//
// Gets the last-modified date/time for a file. The accuracy of the last-modified
// data is to the number of seconds.
//
// The caller is responsible for deleting the object returned by this method.
CkDateTime *GetLastModified(const char *path);
// Returns the number of blocks in the currently open file. The number of bytes per
// block is specified by blockSize. The number of blocks is the file size divided by the
// blockSize, plus 1 if the file size is not evenly divisible by blockSize. For example, if
// the currently open file is 60500 bytes, and if the blockSize is 1000 bytes, then this
// method returns a count of 61 blocks.
//
// Returns -1 if no file is open. Return 0 if the file is completely empty (0
// bytes).
//
int GetNumBlocks(int blockSize);
// Creates a temporary filepath of the form dirPath\prefix_xxxx.TMP Where xxxx are
// random alpha-numeric chars. The returned filepath is guaranteed to not already
// exist.
bool GetTempFilename(const char *dirPath, const char *prefix, CkString &outStr);
// Creates a temporary filepath of the form dirPath\prefix_xxxx.TMP Where xxxx are
// random alpha-numeric chars. The returned filepath is guaranteed to not already
// exist.
const char *getTempFilename(const char *dirPath, const char *prefix);
// Creates a temporary filepath of the form dirPath\prefix_xxxx.TMP Where xxxx are
// random alpha-numeric chars. The returned filepath is guaranteed to not already
// exist.
const char *tempFilename(const char *dirPath, const char *prefix);
// Opens a file for appending. If filePath did not already exists, it is created. When
// an existing file is opened with this method, the contents will not be
// overwritten and the file pointer is positioned at the end of the file.
//
// If the open/create failed, then error information will be available in the
// FileOpenError and FileOpenErrorMsg properties.
//
bool OpenForAppend(const char *filePath);
// Opens a file for reading. The file may contain any type of data (binary or text)
// and it must already exist. If the open failed, then error information will be
// available in the FileOpenError and FileOpenErrorMsg properties.
bool OpenForRead(const char *filePath);
// Opens a file for reading/writing. If filePath did not already exists, it is created.
// When an existing file is opened with this method, the contents will not be
// overwritten, but the file pointer is positioned at the beginning of the file.
//
// If the open/create failed, then error information will be available in the
// FileOpenError and FileOpenErrorMsg properties.
//
bool OpenForReadWrite(const char *filePath);
// Opens a file for writing. If filePath did not already exists, it is created. When an
// existing file is opened with this method, the contents will be overwritten. (For
// example, calling OpenForWrite on an existing file and then immediately closing
// the file will result in an empty file.) If the open/create failed, then error
// information will be available in the FileOpenError and FileOpenErrorMsg
// properties.
bool OpenForWrite(const char *filePath);
// Reads the entire contents of a binary file and returns it as an encoded string
// (using an encoding such as Base64, Hex, etc.) The encoding may be one of the
// following strings: base64, hex, qp, or url.
bool ReadBinaryToEncoded(const char *filePath, const char *encoding, CkString &outStr);
// Reads the entire contents of a binary file and returns it as an encoded string
// (using an encoding such as Base64, Hex, etc.) The encoding may be one of the
// following strings: base64, hex, qp, or url.
const char *readBinaryToEncoded(const char *filePath, const char *encoding);
// Reads the Nth block of a file, where the size of each block is specified by
// blockSize. The first block is at blockIndex 0. If the block to be read is the last in the
// file and there is not enough data to fill an entire block, then the partial
// block is returned.
bool ReadBlock(int blockIndex, int blockSize, CkByteData &outBytes);
// Reads the Nth block of a file, where the size of each block is specified by
// blockSize. The first block is at blockIndex 0. If the block to be read is the last in the
// file and there is not enough data to fill an entire block, then the partial
// block is returned. The file data is appended to the contents of bd.
bool ReadBlockBd(int blockIndex, int blockSize, CkBinData &bd);
// Reads the entire contents of a binary file and returns the data.
bool ReadEntireFile(const char *filePath, CkByteData &outBytes);
// Reads the entire contents of a text file, interprets the bytes according to the
// character encoding specified by charset, and returns the text file as a string.
bool ReadEntireTextFile(const char *filePath, const char *charset, CkString &outStrFileContents);
// Reads the entire contents of a text file, interprets the bytes according to the
// character encoding specified by charset, and returns the text file as a string.
const char *readEntireTextFile(const char *filePath, const char *charset);
// Scans the currently open file (opened by calling OpenForRead) for the next chunk
// of text delimited by beginMarker and endMarker. The matched text, including the beginMarker and
// endMarker are appended to sb. The bytes of the text file are interpreted according
// to charset. If startAtBeginning equals true, then scanning begins at the start of the file.
// Otherwise scanning begins starting at the byte following the last matched
// fragment.
//
// The return value of this function is:
// 0: No match was found.
// 1: Found the next matching fragment and appended to sb.
// -1: Error reading the file.
//
// To support a common need for use with XML files, the beginMarker is XML tag aware . If
// the beginMarker is a string such as "<abc>", then it will also match "<abc ", where a
// whitespace char follows the tag. This is to handle cases where some XML tags
// have attributes and others do not.
//
int ReadNextFragment(bool startAtBeginning, const char *beginMarker, const char *endMarker, const char *charset, CkStringBuilder &sb);
// Reassembles a file previously split by the SplitFile method.
bool ReassembleFile(const char *partsDirPath, const char *partPrefix, const char *partExtension, const char *reassembledFilename);
// Replaces all occurrences of existingString with replacementString in a file. The character encoding,
// such as utf-8, ansi, etc. is specified by charset.
int ReplaceStrings(const char *filePath, const char *charset, const char *existingString, const char *replacementString);
// Sets the current working directory for the calling process to dirPath.
bool SetCurrentDir(const char *dirPath);
// Sets the create date/time, the last-access date/time, and the last-modified
// date/time for a file. For non-Windows filesystems where create times are not
// implemented, the createTime is ignored.
bool SetFileTimes(const char *filePath, CkDateTime &createTime, CkDateTime &lastAccessTime, CkDateTime &lastModTime);
// Sets the last-modified date/time for a file.
bool SetLastModified(const char *filePath, CkDateTime &lastModified);
// Splits a file into chunks. To reassemble a split file, see the ReassembleFile
// method. Please refer to the example below:
bool SplitFile(const char *fileToSplit, const char *partPrefix, const char *partExtension, int partSize, const char *destDir);
// Creates a symbolic link.
//
// Note: On Windows systems, this is not the same as creating a shortcut. A Windows
// symbolic link and a Windows shortcut are two different things. Shortcut files
// are common on Windows, but not symbolic links. Creating a symbolic link requires
// a special privilege, unless running as administrator. To be able to create
// symbolic links, your user account or group needs to be listed in secpol.msc →
// Security Settings → Local Policies → User Rights Assignment → Create symbolic
// links. However the special setting is not needed when running within the
// development environment, such as from Visual Studio.
//
bool SymlinkCreate(const char *targetPath, const char *linkPath);
// Returns the full pathname of the file at the end of the linkPath. Also handles
// Windows shortcut files by returning the absolute path of the target.
bool SymlinkTarget(const char *linkPath, CkString &outStr);
// Returns the full pathname of the file at the end of the linkPath. Also handles
// Windows shortcut files by returning the absolute path of the target.
const char *symlinkTarget(const char *linkPath);
// Deletes an entire directory tree (all files and sub-directories).
bool TreeDelete(const char *path);
// Truncates the currently open file at the current file position.
bool Truncate(void);
// Opens/creates filePath, writes fileData, and closes the file.
bool WriteEntireFile(const char *filePath, CkByteData &fileData);
// Opens filePath, writes textData using the character encoding specified by charset, and
// closes the file. If includedPreamble is true and the charset is Unicode or utf-8, then the
// BOM is included at the beginning of the file.
bool WriteEntireTextFile(const char *filePath, const char *textData, const char *charset, bool includedPreamble);
// END PUBLIC INTERFACE
};
#if !defined(__sun__) && !defined(__sun)
#pragma pack (pop)
#endif
#endif