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ANSLibs/QRCode/Content.cpp

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/*
* Copyright 2022 Axel Waggershauser
*/
// SPDX-License-Identifier: Apache-2.0
#include "Content.h"
#include "CharacterSet.h"
#include "ECI.h"
#include "HRI.h"
#include "TextDecoder.h"
#include "Utf.h"
#include "ZXAlgorithms.h"
#include <cctype>
namespace ZXing {
std::string ToString(ContentType type)
{
const char* t2s[] = {"Text", "Binary", "Mixed", "GS1", "ISO15434", "UnknownECI"};
return t2s[static_cast<int>(type)];
}
template <typename FUNC>
void Content::ForEachECIBlock(FUNC func) const
{
ECI defaultECI = hasECI ? ECI::ISO8859_1 : ECI::Unknown;
if (encodings.empty())
func(defaultECI, 0, Size(bytes));
else if (encodings.front().pos != 0)
func(defaultECI, 0, encodings.front().pos);
for (int i = 0; i < Size(encodings); ++i) {
auto [eci, start] = encodings[i];
int end = i + 1 == Size(encodings) ? Size(bytes) : encodings[i + 1].pos;
if (start != end)
func(eci, start, end);
}
}
void Content::switchEncoding(ECI eci, bool isECI)
{
// remove all non-ECI entries on first ECI entry
if (isECI && !hasECI)
encodings.clear();
if (isECI || !hasECI)
encodings.push_back({eci, Size(bytes)});
hasECI |= isECI;
}
Content::Content() {}
Content::Content(ByteArray&& bytes, SymbologyIdentifier si) : bytes(std::move(bytes)), symbology(si) {}
void Content::switchEncoding(CharacterSet cs)
{
switchEncoding(ToECI(cs), false);
}
void Content::append(const Content& other)
{
if (!hasECI && other.hasECI)
encodings.clear();
if (other.hasECI || !hasECI)
for (auto& e : other.encodings)
encodings.push_back({e.eci, Size(bytes) + e.pos});
append(other.bytes);
hasECI |= other.hasECI;
}
void Content::erase(int pos, int n)
{
bytes.erase(bytes.begin() + pos, bytes.begin() + pos + n);
for (auto& e : encodings)
if (e.pos > pos)
pos -= n;
}
void Content::insert(int pos, const std::string& str)
{
bytes.insert(bytes.begin() + pos, str.begin(), str.end());
for (auto& e : encodings)
if (e.pos > pos)
pos += Size(str);
}
bool Content::canProcess() const
{
return std::all_of(encodings.begin(), encodings.end(), [](Encoding e) { return CanProcess(e.eci); });
}
std::string Content::render(bool withECI) const
{
if (empty() || !canProcess())
return {};
std::string res;
if (withECI)
res = symbology.toString(true);
ECI lastECI = ECI::Unknown;
auto fallbackCS = defaultCharset;
if (!hasECI && fallbackCS == CharacterSet::Unknown)
fallbackCS = guessEncoding();
ForEachECIBlock([&](ECI eci, int begin, int end) {
// first determine how to decode the content (choose character set)
// * eci == ECI::Unknown implies !hasECI and we guess
// * if !IsText(eci) the ToCharcterSet(eci) will return Unknown and we decode as binary
CharacterSet cs = eci == ECI::Unknown ? fallbackCS : ToCharacterSet(eci);
if (withECI) {
// then find the eci to report back in the ECI designator
if (IsText(ToECI(cs))) // everything decoded as text is reported as utf8
eci = ECI::UTF8;
else if (eci == ECI::Unknown) // implies !hasECI and fallbackCS is Unknown or Binary
eci = ECI::Binary;
if (lastECI != eci)
res += ToString(eci);
lastECI = eci;
std::string tmp;
TextDecoder::Append(tmp, bytes.data() + begin, end - begin, cs);
for (auto c : tmp) {
res += c;
if (c == '\\') // in the ECI protocol a '\' has to be doubled
res += c;
}
} else {
TextDecoder::Append(res, bytes.data() + begin, end - begin, cs);
}
});
return res;
}
std::string Content::text(TextMode mode) const
{
switch (mode) {
case TextMode::Plain: return render(false);
case TextMode::ECI: return render(true);
case TextMode::HRI:
switch (type()) {
case ContentType::GS1: {
auto plain = render(false);
auto hri = HRIFromGS1(plain);
return hri.empty() ? plain : hri;
}
case ContentType::ISO15434: return HRIFromISO15434(render(false));
case ContentType::Text: return render(false);
default: return text(TextMode::Escaped);
}
case TextMode::Hex: return ToHexZing(bytes);
case TextMode::Escaped: return EscapeNonGraphical(render(false));
}
return {}; // silence compiler warning
}
std::wstring Content::utfW() const
{
return FromUtf8(render(false));
}
ByteArray Content::bytesECI() const
{
if (empty())
return {};
std::string res = symbology.toString(true);
ForEachECIBlock([&](ECI eci, int begin, int end) {
if (hasECI)
res += ToString(eci);
for (int i = begin; i != end; ++i) {
char c = static_cast<char>(bytes[i]);
res += c;
if (c == '\\') // in the ECI protocol a '\' has to be doubled
res += c;
}
});
return ByteArray(res);
}
CharacterSet Content::guessEncoding() const
{
// assemble all blocks with unknown encoding
ByteArray input;
ForEachECIBlock([&](ECI eci, int begin, int end) {
if (eci == ECI::Unknown)
input.insert(input.end(), bytes.begin() + begin, bytes.begin() + end);
});
if (input.empty())
return CharacterSet::Unknown;
return TextDecoder::GuessEncoding(input.data(), input.size(), CharacterSet::ISO8859_1);
}
ContentType Content::type() const
{
if (empty())
return ContentType::Text;
if (!canProcess())
return ContentType::UnknownECI;
if (symbology.aiFlag == AIFlag::GS1)
return ContentType::GS1;
// check for the absolut minimum of a ISO 15434 conforming message ("[)>" + RS + digit + digit)
if (bytes.size() > 6 && bytes.asString(0, 4) == "[)>\x1E" && std::isdigit(bytes[4]) && std::isdigit(bytes[5]))
return ContentType::ISO15434;
ECI fallback = ToECI(guessEncoding());
std::vector<bool> binaryECIs;
ForEachECIBlock([&](ECI eci, int begin, int end) {
if (eci == ECI::Unknown)
eci = fallback;
binaryECIs.push_back((!IsText(eci)
|| (ToInt(eci) > 0 && ToInt(eci) < 28 && ToInt(eci) != 25
&& std::any_of(bytes.begin() + begin, bytes.begin() + end,
[](auto c) { return c < 0x20 && c != 0x9 && c != 0xa && c != 0xd; }))));
});
if (!Contains(binaryECIs, true))
return ContentType::Text;
if (!Contains(binaryECIs, false))
return ContentType::Binary;
return ContentType::Mixed;
}
} // namespace ZXing