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ANSLibs/QRCode/ConcentricFinder.h

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/*
* Copyright 2020 Axel Waggershauser
*/
// SPDX-License-Identifier: Apache-2.0
#pragma once
#include "BitMatrixCursor.h"
#include "Pattern.h"
#include "Quadrilateral.h"
#include "ZXAlgorithms.h"
#include <optional>
namespace ZXing {
template <typename T, size_t N>
static float CenterFromEnd(const std::array<T, N>& pattern, float end)
{
if (N == 5) {
float a = pattern[4] + pattern[3] + pattern[2] / 2.f;
float b = pattern[4] + (pattern[3] + pattern[2] + pattern[1]) / 2.f;
float c = (pattern[4] + pattern[3] + pattern[2] + pattern[1] + pattern[0]) / 2.f;
return end - (2 * a + b + c) / 4;
} else if (N == 3) {
float a = pattern[2] + pattern[1] / 2.f;
float b = (pattern[2] + pattern[1] + pattern[0]) / 2.f;
return end - (2 * a + b) / 3;
} else { // aztec
auto a = Reduce(pattern.begin() + (N/2 + 1), pattern.end(), pattern[N/2] / 2.f);
return end - a;
}
}
template<int N, typename Cursor>
std::optional<Pattern<N>> ReadSymmetricPattern(Cursor& cur, int range)
{
static_assert(N % 2 == 1);
assert(range > 0);
Pattern<N> res = {};
auto constexpr s_2 = Size(res)/2;
auto cuo = cur.turnedBack();
auto next = [&](auto& cur, int i) {
auto v = cur.stepToEdge(1, range);
res[s_2 + i] += v;
if (range)
range -= v;
return v;
};
for (int i = 0; i <= s_2; ++i) {
if (!next(cur, i) || !next(cuo, -i))
return {};
}
res[s_2]--; // the starting pixel has been counted twice, fix this
return res;
}
template<bool RELAXED_THRESHOLD = false, typename PATTERN>
int CheckSymmetricPattern(BitMatrixCursorI& cur, PATTERN pattern, int range, bool updatePosition)
{
FastEdgeToEdgeCounter curFwd(cur), curBwd(cur.turnedBack());
int centerFwd = curFwd.stepToNextEdge(range);
if (!centerFwd)
return 0;
int centerBwd = curBwd.stepToNextEdge(range);
if (!centerBwd)
return 0;
assert(range > 0);
Pattern<pattern.size()> res = {};
auto constexpr s_2 = Size(res)/2;
res[s_2] = centerFwd + centerBwd - 1; // -1 because the starting pixel is counted twice
range -= res[s_2];
auto next = [&](auto& cur, int i) {
auto v = cur.stepToNextEdge(range);
res[s_2 + i] = v;
range -= v;
return v;
};
for (int i = 1; i <= s_2; ++i) {
if (!next(curFwd, i) || !next(curBwd, -i))
return 0;
}
if (!IsPattern<RELAXED_THRESHOLD>(res, pattern))
return 0;
if (updatePosition)
cur.step(res[s_2] / 2 - (centerBwd - 1));
return Reduce(res);
}
std::optional<PointF> CenterOfRing(const BitMatrix& image, PointI center, int range, int nth, bool requireCircle = true);
std::optional<PointF> FinetuneConcentricPatternCenter(const BitMatrix& image, PointF center, int range, int finderPatternSize);
std::optional<QuadrilateralF> FindConcentricPatternCorners(const BitMatrix& image, PointF center, int range, int ringIndex);
struct ConcentricPattern : public PointF
{
int size = 0;
};
template <bool E2E = false, typename PATTERN>
std::optional<ConcentricPattern> LocateConcentricPattern(const BitMatrix& image, PATTERN pattern, PointF center, int range)
{
auto cur = BitMatrixCursor(image, PointI(center), {});
int minSpread = image.width(), maxSpread = 0;
// TODO: setting maxError to 1 can subtantially help with detecting symbols with low print quality resulting in damaged
// finder patterns, but it sutantially increases the runtime (approx. 20% slower for the falsepositive images).
int maxError = 0;
for (auto d : {PointI{0, 1}, {1, 0}}) {
int spread = CheckSymmetricPattern<E2E>(cur.setDirection(d), pattern, range, true);
if (spread)
UpdateMinMax(minSpread, maxSpread, spread);
else if (--maxError < 0)
return {};
}
#if 1
for (auto d : {PointI{1, 1}, {1, -1}}) {
int spread = CheckSymmetricPattern<true>(cur.setDirection(d), pattern, range * 2, false);
if (spread)
UpdateMinMax(minSpread, maxSpread, spread);
else if (--maxError < 0)
return {};
}
#endif
if (maxSpread > 5 * minSpread)
return {};
auto newCenter = FinetuneConcentricPatternCenter(image, PointF(cur.p), range, pattern.size());
if (!newCenter)
return {};
return ConcentricPattern{*newCenter, (maxSpread + minSpread) / 2};
}
} // ZXing