288 lines
12 KiB
C
288 lines
12 KiB
C
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// CkGlobalW.h: interface for the CkGlobalW class.
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//
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//////////////////////////////////////////////////////////////////////
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// This header is generated for Chilkat 11.3.0
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#ifndef _CkGlobalW_H
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#define _CkGlobalW_H
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#include "chilkatDefs.h"
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#include "CkString.h"
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#include "CkWideCharBase.h"
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#if !defined(__sun__) && !defined(__sun)
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#pragma pack (push, 8)
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#endif
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// CLASS: CkGlobalW
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class CK_VISIBLE_PUBLIC CkGlobalW : public CkWideCharBase
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{
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private:
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// Don't allow assignment or copying these objects.
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CkGlobalW(const CkGlobalW &);
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CkGlobalW &operator=(const CkGlobalW &);
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public:
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CkGlobalW(void);
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virtual ~CkGlobalW(void);
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static CkGlobalW *createNew(void);
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void CK_VISIBLE_PRIVATE inject(void *impl);
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// May be called when finished with the object to free/dispose of any
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// internal resources held by the object.
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void dispose(void);
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// BEGIN PUBLIC INTERFACE
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// ----------------------
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// Properties
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// ----------------------
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// The default ANSI code page is determined at runtime based on the computer where
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// the application happens to be running. For example, the ANSI code page for an
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// application running on a Japanese computer is likely to be Shift_JIS (code page
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// 932), whereas on a US-English computer it would be iso-8859-1 (or Windows-1252
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// which is essentially a superset of iso-8859-1).
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//
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// If there is a desire for the Chilkat library to use a specific ANSI code page
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// regardless of locale, then this property should be set to the desired code page.
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// The default value of this property is the ANSI code page of the local computer.
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//
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int get_AnsiCodePage(void);
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// The default ANSI code page is determined at runtime based on the computer where
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// the application happens to be running. For example, the ANSI code page for an
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// application running on a Japanese computer is likely to be Shift_JIS (code page
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// 932), whereas on a US-English computer it would be iso-8859-1 (or Windows-1252
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// which is essentially a superset of iso-8859-1).
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//
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// If there is a desire for the Chilkat library to use a specific ANSI code page
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// regardless of locale, then this property should be set to the desired code page.
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// The default value of this property is the ANSI code page of the local computer.
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//
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void put_AnsiCodePage(int newVal);
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// If set to true, then Q or B encoded strings can be passed in any string
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// argument to any Chilkat method, and Chilkat will automatically decode the string
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// before using it. This is meant to be a convenient way to use non-usascii literal
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// strings in your source code. See the links below for an example and for a
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// discussion about non-usascii literal strings.
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bool get_AutoQBDecode(void);
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// If set to true, then Q or B encoded strings can be passed in any string
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// argument to any Chilkat method, and Chilkat will automatically decode the string
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// before using it. This is meant to be a convenient way to use non-usascii literal
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// strings in your source code. See the links below for an example and for a
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// discussion about non-usascii literal strings.
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void put_AutoQBDecode(bool newVal);
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// Selects the default NTLM protocol version to use for NTLM authentication for
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// HTTP, POP3, IMAP, SMTP, and HTTP proxies. The default value is 2. This property
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// may optionally be set to 1.
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int get_DefaultNtlmVersion(void);
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// Selects the default NTLM protocol version to use for NTLM authentication for
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// HTTP, POP3, IMAP, SMTP, and HTTP proxies. The default value is 2. This property
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// may optionally be set to 1.
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void put_DefaultNtlmVersion(int newVal);
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// If DNS caching is enabled, this is the time-to-live (in seconds) for a cached
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// DNS lookup. A DNS lookup result older than this expiration time is discarded,
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// and causes a new DNS lookup to occur. A value of 0 indicates an infinite
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// time-to-live. The default value of this property is 0.
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int get_DnsTimeToLive(void);
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// If DNS caching is enabled, this is the time-to-live (in seconds) for a cached
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// DNS lookup. A DNS lookup result older than this expiration time is discarded,
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// and causes a new DNS lookup to occur. A value of 0 indicates an infinite
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// time-to-live. The default value of this property is 0.
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void put_DnsTimeToLive(int newVal);
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// Controls whether DNS domain lookups (to resolve to IP addresses) are cached in
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// memory. The default value is false, meaning that DNS caching is disabled.
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bool get_EnableDnsCaching(void);
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// Controls whether DNS domain lookups (to resolve to IP addresses) are cached in
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// memory. The default value is false, meaning that DNS caching is disabled.
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void put_EnableDnsCaching(bool newVal);
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// The maximum number of thread pool threads. The default value is 100. The maximum
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// value is 500. Note: Asynchronous worker threads are created on as needed up to
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// the maximum.
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int get_MaxThreads(void);
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// The maximum number of thread pool threads. The default value is 100. The maximum
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// value is 500. Note: Asynchronous worker threads are created on as needed up to
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// the maximum.
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void put_MaxThreads(int newVal);
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// If true, then use IPv6 over IPv4 when both are supported for a particular
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// domain. The default value of this property is false, which will choose IPv4
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// over IPv6.
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//
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// Note: Setting this property has the effect of also setting the default value of
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// the PreferIpv6 property for other classes.
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//
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bool get_PreferIpv6(void);
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// If true, then use IPv6 over IPv4 when both are supported for a particular
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// domain. The default value of this property is false, which will choose IPv4
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// over IPv6.
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//
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// Note: Setting this property has the effect of also setting the default value of
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// the PreferIpv6 property for other classes.
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//
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void put_PreferIpv6(bool newVal);
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// If set, indicates the path of a log file to be used by the thread pool thread
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// and each of the pool worker threads for logging async activity. Chilkat always
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// appends to the log file. If the log file already exists, then new information
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// will be appended.
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void get_ThreadPoolLogPath(CkString &str);
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// If set, indicates the path of a log file to be used by the thread pool thread
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// and each of the pool worker threads for logging async activity. Chilkat always
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// appends to the log file. If the log file already exists, then new information
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// will be appended.
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const wchar_t *threadPoolLogPath(void);
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// If set, indicates the path of a log file to be used by the thread pool thread
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// and each of the pool worker threads for logging async activity. Chilkat always
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// appends to the log file. If the log file already exists, then new information
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// will be appended.
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void put_ThreadPoolLogPath(const wchar_t *newVal);
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// This is a catch-all property to be used for uncommon needs. This property
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// defaults to the empty string, and should typically remain empty.
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void get_UncommonOptions(CkString &str);
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// This is a catch-all property to be used for uncommon needs. This property
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// defaults to the empty string, and should typically remain empty.
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const wchar_t *uncommonOptions(void);
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// This is a catch-all property to be used for uncommon needs. This property
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// defaults to the empty string, and should typically remain empty.
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void put_UncommonOptions(const wchar_t *newVal);
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// Indicates the unlocked status for the last call to UnlockBundle. The possible
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// values are:
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// 1. Not unlocked. (Still in locked state.)
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// 2. Unlocked with in fully-functional trial mode.
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// 3. Unlocked using a valid purchased unlock code.
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//
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// Note: If UnlockBundle is called with a purchased unlock code, the UnlockStatus
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// is correctly set to the value 2. This value is intentionally sticky. If a
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// subsequent and redundant call to UnlockBundle happens, it is effectively a No-Op
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// because the library is already unlocked. The UnlockStatus will not change.
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//
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// If however, if the 1st call resulted in UnlockStatus = 1, and THEN the unlock
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// method is called again with a purchased unlock code, the UnlockStatus should
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// change from 1 to 2.
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//
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int get_UnlockStatus(void);
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// This property should typically be left at the default value of false. If set
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// to true, then Chilkat will use a constructed ASN.1 encoding for PCKS7 data.
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// (This is an internal implementation option that normally does not matter, and
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// should not matter. Some PKCS7 receiving systems might be picky, and this option
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// can be used to satisfy this requirement.)
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bool get_UsePkcsConstructedEncoding(void);
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// This property should typically be left at the default value of false. If set
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// to true, then Chilkat will use a constructed ASN.1 encoding for PCKS7 data.
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// (This is an internal implementation option that normally does not matter, and
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// should not matter. Some PKCS7 receiving systems might be picky, and this option
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// can be used to satisfy this requirement.)
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void put_UsePkcsConstructedEncoding(bool newVal);
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// If set to true, then causes extremely verbose logging (in LastErrorText) all
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// TLS connections in any Chilkat class. This property should only be used for
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// troubleshooting TLS problems. The default value is false.
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//
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// Note: This property only has effect on Chilkat objects not yet created. Set the
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// property first, then instantiate the Chilkat object.
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//
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bool get_VerboseTls(void);
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// If set to true, then causes extremely verbose logging (in LastErrorText) all
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// TLS connections in any Chilkat class. This property should only be used for
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// troubleshooting TLS problems. The default value is false.
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//
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// Note: This property only has effect on Chilkat objects not yet created. Set the
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// property first, then instantiate the Chilkat object.
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//
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void put_VerboseTls(bool newVal);
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// ----------------------
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// Methods
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// ----------------------
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// This function clears the Chilkat in-memory DNS cache, which stores
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// hostname-to-IP address mappings to avoid repeated DNS lookups.
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//
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// Note:
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//
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// * The DNS cache is shared across all Chilkat objects, so clearing it will
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// impact all such objects.
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// * Chilkat's DNS caching respects the TTL (time to live) of DNS records. If
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// the TTL has expired since the initial lookup, Chilkat will perform a new DNS
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// query and update the cache with the latest IP address.
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bool DnsClearCache(void);
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// Called to stop and finalize all threads in the thread pool, and causes the
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// thread pool thread to exit.
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//
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// The following behaviors exist in v9.5.0.64 and later:
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// * All remaining asynchronous tasks are automatically canceled.
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// * Restores the thread pool to it's pristine state where no background
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// threads are running.
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//
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// It is a good idea to call this method at the very end of a program, just before
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// it exits. This is especially true for programs written in VBScript, VB6, FoxPro,
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// and PowerBuilder.
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//
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bool FinalizeThreadPool(void);
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// Logs a line to the thread pool log file.
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bool ThreadPoolLogLine(const wchar_t *str);
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// Unlocks the entire Chilkat API for all classes. This should be called once at
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// the beginning of a program. Once unlocked, objects of any Chilkat class may be
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// instantiated and used. To unlock in fully-functional 30-day trial mode, pass any
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// string, such as Hello , in bundleUnlockCode. If a license is purchased, then replace the
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// Hello with the purchased unlock code.
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//
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// After calling UnlockBundle once, the instance of the CLASS_NAME object may be
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// discarded/deleted (assuming the programming language requires explicit deletes).
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// Multiple calls to UnlockBundle are harmless. If the Chilkat API is already
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// unlocked, the duplicate calls to UnlockBundle are no-ops.
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//
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// Important: Unlocking sets a flag in memory to indicate the unlocked status.
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// There are no licensing files, and there is no communication with any Chilkat
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// servers. This means your application, script, etc. must call UnlockBundle once
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// at the start each time it runs. The good thing is that your application can run
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// on any computer -- there are no licensing files to worry about. Also: If an
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// application forgets to call UnlockBundle, Chilkat will automatically unlock in
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// trial mode, and this will eventually fail when the trial runs out. If you
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// purchased a license, it is very important to make sure you call UnlockBundle
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// with the purchased unlock code.
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//
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bool UnlockBundle(const wchar_t *bundleUnlockCode);
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// END PUBLIC INTERFACE
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};
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#if !defined(__sun__) && !defined(__sun)
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#pragma pack (pop)
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#endif
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#endif
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