// dllmain.cpp : Defines the entry point for the DLL application. #include "pch.h" #include "ANSCustomFireNSmoke.h" BOOL APIENTRY DllMain( HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved ) { switch (ul_reason_for_call) { case DLL_PROCESS_ATTACH: case DLL_THREAD_ATTACH: case DLL_THREAD_DETACH: case DLL_PROCESS_DETACH: break; } return TRUE; } // expose the class to the outside world extern "C" __declspec(dllexport) IANSCustomClass* Create() { return new ANSCustomFS(); }