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// dllmain.cpp : Defines the entry point for the DLL application.
#include "pch.h"
#include "ANSCustomFireNSmoke.h"
BOOL APIENTRY DllMain( HMODULE hModule,
DWORD ul_reason_for_call,
LPVOID lpReserved
)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}
// expose the class to the outside world
extern "C" __declspec(dllexport) IANSCustomClass* Create() {
return new ANSCustomFS();
}