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ANSCORE/MediaClient/media/gles_input.h

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1.8 KiB
C++

/***************************************************************************************
*
* IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
*
* By downloading, copying, installing or using the software you agree to this license.
* If you do not agree to this license, do not download, install,
* copy or use the software.
*
* Copyright (C) 2014-2024, Happytimesoft Corporation, all rights reserved.
*
* Redistribution and use in binary forms, with or without modification, are permitted.
*
* Unless required by applicable law or agreed to in writing, software distributed
* under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
* CONDITIONS OF ANY KIND, either express or implied. See the License for the specific
* language governing permissions and limitations under the License.
*
****************************************************************************************/
#ifndef _GLES_INPUT_H_
#define _GLES_INPUT_H_
#include "sys_inc.h"
#include <SLES/OpenSLES.h>
#ifdef ANDROID
#include <SLES/OpenSLES_Android.h>
#endif
#define NUM_BUFFERS 2
typedef void (*GlesInputCB)(uint8 * pdata, int len, void * puser);
class GlesInput
{
public:
GlesInput();
~GlesInput();
bool start(int samplerete);
void stop();
void setCallback(GlesInputCB cb, void * puser);
void setBufferSize(int value);
int bufferSize() const;
void processBuffer();
private:
bool startRecording(int samplerete);
void stopRecording();
private:
SLObjectItf m_recorderObject;
SLRecordItf m_recorder;
#ifdef ANDROID
SLuint32 m_recorderPreset;
SLAndroidSimpleBufferQueueItf m_bufferQueue;
#else
SLBufferQueueItf m_bufferQueue;
#endif
int m_bufferSize;
uint8 * m_buffers[NUM_BUFFERS];
int m_currentBuffer;
GlesInputCB m_pCallback;
void * m_pUserdata;
};
#endif