Files
ANSCORE/anslicensing/bitstream3.cpp

145 lines
3.3 KiB
C++

#include "precomp.h"
#include <stdlib.h>
#include <string.h>
#include "bitstream3.h"
const unsigned char BitStream3::hiMask[] = { 0, 0x80, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC, 0xFE, 0xFF };
BitStream3::BitStream3() :
ownMemory(false),
currentBit(0),
currentByte(0),
buffer(NULL)
{
}
BitStream3::BitStream3(int bitCount)
{
currentBit = 0;
currentByte = 0;
Create(bitCount);
}
BitStream3::~BitStream3()
{
if (ownMemory)
free(buffer);
}
void BitStream3::Create(int bitCount)
{
bufSize = (bitCount + 7) >> 3;
bitSize = bitCount;
buffer = (unsigned char*)malloc((bitCount + 7) >> 3);
ownMemory = true;
memset(buffer, 0, bufSize);
}
void BitStream3::Attach(void * buf, int bitCount)
{
buffer = (unsigned char *)buf;
bitSize = bitCount;
currentBit = 0;
currentByte = 0;
}
int BitStream3::Write(const unsigned char * buf, int bitCount)
{
int i = 0, gap = 8 - (currentBit & 7);
if (bitCount >= gap)
{
if ((gap & 7) != 0)
{
buffer[currentByte] = (unsigned char)((buffer[currentByte] << gap) | (buf[0] >> (bitCount < 8 ? bitCount - gap : 8 - gap)));
currentBit += gap; bitCount -= gap; currentByte++;
for (; bitCount >= 8; i++, currentByte++, currentBit += 8, bitCount -= 8)
buffer[currentByte] = (unsigned char)((buf[i] << gap) | (buf[i + 1] >> (8 - gap)));
}
else
for (; bitCount >= 8; currentByte++, i++, currentBit += 8, bitCount -= 8)
buffer[currentByte] = buf[i];
}
if (bitCount > 0)
{
buffer[currentByte] = (unsigned char)((buffer[currentByte] << bitCount) | (buf[i] & ((1 << bitCount) - 1)));
currentBit += bitCount;
}
return bitCount;
}
int BitStream3::WriteUInt16(unsigned short val)
{
unsigned char split[2]; split[0] = (unsigned char)(val >> 8); split[1] = (unsigned char)(val & 0xFF);
return Write(split, 16);
}
int BitStream3::Read(unsigned char * readBuf, int bitCount)
{
int i = 0, gap = currentBit & 7;
if ((gap & 7) != 0)
{
for (; bitCount >= 8 + 8 - gap; bitCount -= 8, currentByte++, currentBit += 8, i++)
readBuf[i] = (unsigned char)((buffer[currentByte] << gap) | (buffer[currentByte + 1] >> (8 - gap)));
// byte align
if (bitCount > 0)
{
if (bitCount < 8 - gap)
{
readBuf[i] = (unsigned char)((buffer[currentByte] >> (8 - gap - bitCount)) & ((1 << bitCount) - 1));
currentBit += bitCount;
bitCount = 0;
}
else
{
readBuf[i] = (unsigned char)(buffer[currentByte] & ((1 << (8 - gap)) - 1));
bitCount -= (8 - gap);
currentBit += (8 - gap);
currentByte++;
readBuf[i] <<= (bitCount < gap ? bitCount : gap);
}
}
}
else
for (; bitCount >= 8; bitCount -= 8, currentByte++, currentBit += 8, i++)
readBuf[i] = buffer[currentByte];
// already aligned
if (bitCount > 0)
{
if (currentBit + 8 <= bitSize) // not last byte
readBuf[i] |= (unsigned char)((buffer[currentByte] >> (8 - bitCount)) & ((1 << bitCount) - 1));
else // last byte
readBuf[i] = (unsigned char)((buffer[currentByte] >> ((bitSize & 7) - bitCount)) & ((1 << bitCount) - 1));
currentBit += bitCount;
}
return bitCount;
}
int BitStream3::ReadUInt16(unsigned short * val)
{
unsigned char split[2];
int result = Read(split, 16);
*val = (unsigned short)(((unsigned short)split[0] << 8) | (unsigned short)split[1]);
return result;
}
unsigned char * BitStream3::GetBuffer()
{
return buffer;
}