/*************************************************************************************** * * IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. * * By downloading, copying, installing or using the software you agree to this license. * If you do not agree to this license, do not download, install, * copy or use the software. * * Copyright (C) 2014-2024, Happytimesoft Corporation, all rights reserved. * * Redistribution and use in binary forms, with or without modification, are permitted. * * Unless required by applicable law or agreed to in writing, software distributed * under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR * CONDITIONS OF ANY KIND, either express or implied. See the License for the specific * language governing permissions and limitations under the License. * ****************************************************************************************/ #include "sys_inc.h" #include "audio_play.h" CAudioPlay::CAudioPlay() { m_bInited = FALSE; m_nSamplerate = 8000; m_nChannels = 1; } CAudioPlay::~CAudioPlay(void) { } BOOL CAudioPlay::startPlay(int samplerate, int channels) { m_nSamplerate = samplerate; m_nChannels = channels; return FALSE; } void CAudioPlay::stopPlay(void) { m_bInited = FALSE; } BOOL CAudioPlay::setVolume(int volume) { return FALSE; } int CAudioPlay::getVolume() { return 0; } void CAudioPlay::playAudio(uint8 * data, int size) { if (!m_bInited) { return; } }