/*************************************************************************************** * * IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. * * By downloading, copying, installing or using the software you agree to this license. * If you do not agree to this license, do not download, install, * copy or use the software. * * Copyright (C) 2014-2024, Happytimesoft Corporation, all rights reserved. * * Redistribution and use in binary forms, with or without modification, are permitted. * * Unless required by applicable law or agreed to in writing, software distributed * under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR * CONDITIONS OF ANY KIND, either express or implied. See the License for the specific * language governing permissions and limitations under the License. * ****************************************************************************************/ #ifndef _AUDIO_ENCODER_H #define _AUDIO_ENCODER_H #include "linked_list.h" extern "C" { #include #include #include #include #include } typedef void (*AudioDataCallback)(uint8 *data, int size, int nbsamples, void *pUserdata); typedef struct { AudioDataCallback pCallback; // callback function pointer void * pUserdata; // user data BOOL bFirst; // } AudioEncoderCB; /** * Some encoders require a fixed frame size */ typedef struct { int tlen; // buffer total length uint8 * data[2]; // audio data buffer int size[2]; // audio data size int samples; // audio sample numbers } AudioBuffer; typedef struct { int SrcSamplerate; // source sample rate int SrcChannels; // source channels AVSampleFormat SrcSamplefmt; // source sample format, see AVSampleFormat int DstCodec; // output codec int DstSamplerate; // output sample rate int DstChannels; // output channels int DstBitrate; // output bitrate, unit is bits per second AVSampleFormat DstSamplefmt; // output sample format, see AVSampleFormat } AudioEncoderParam; class CAudioEncoder { public: CAudioEncoder(); ~CAudioEncoder(); BOOL init(AudioEncoderParam * params); void uninit(); BOOL encode(uint8 * data, int size); BOOL encode(AVFrame * pFrame); void addCallback(AudioDataCallback pCallback, void *pUserdata); void delCallback(AudioDataCallback pCallback, void *pUserdata); char * getAuxSDPLine(int rtp_pt); BOOL getExtraData(uint8 ** extradata, int * extralen); private: void flush(); BOOL encodeInternal(AVFrame * pFrame); void procData(uint8 * data, int size, int nbsamples); BOOL isCallbackExist(AudioDataCallback pCallback, void *pUserdata); char * getAACAuxSDPLine(int rtp_pt); BOOL bufferFrame(AVFrame * pFrame); int computeBitrate(AVCodecID codec, int samplerate, int channels, int quality); private: AVCodecID m_nCodecId; BOOL m_bInited; AudioEncoderParam m_EncoderParams; AVCodecContext * m_pCodecCtx; AVFrame * m_pFrame; AVFrame * m_pResampleFrame; SwrContext * m_pSwrCtx; AudioBuffer m_AudioBuffer; AVPacket * m_pPkt; void * m_pCallbackMutex; LINKED_LIST * m_pCallbackList; }; #endif // _AUDIO_ENCODER_H