Use software decoder by default
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@@ -814,8 +814,8 @@ static void ALPRWorkerThread(int taskId,
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g_log.add(prefix + " Empty frame (count=" + std::to_string(emptyFrames) + ")");
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}
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if (emptyFrames > 300) {
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g_log.add(prefix + " Too many empty frames, attempting reconnect...");
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ReconnectRTSP(&rtspClient);
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g_log.add(prefix + " Too many empty frames (reconnect disabled for long test)");
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// ReconnectRTSP(&rtspClient); // Disabled for VRAM stability testing
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emptyFrames = 0;
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}
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streamLock.unlock();
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@@ -1222,9 +1222,9 @@ int ANSLPR_MultiGPU_StressTest() {
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g_log.add(buf);
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printf("%s\n", buf);
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} else if (currentGpu != streamPreferredGpu[s]) {
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// Decoder is active on wrong GPU — reconnect to move it
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// Decoder is active on wrong GPU — reconnect disabled for VRAM stability testing
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SetRTSPHWDecoding(&rtspClients[s], 7, streamPreferredGpu[s]);
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ReconnectRTSP(&rtspClients[s]);
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// ReconnectRTSP(&rtspClients[s]); // Disabled for long test
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char buf[256];
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snprintf(buf, sizeof(buf),
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"[Stream%d] NVDEC GPU realigned: GPU[%d] -> GPU[%d] (reconnected for zero-copy)",
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@@ -1279,7 +1279,7 @@ int ANSLPR_MultiGPU_StressTest() {
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// CUDA cleanup (cuArrayDestroy, cuMemFree) while inference is running.
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// This is the exact scenario that triggers the nvcuda64 SRW lock deadlock.
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// =========================================================================
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std::atomic<bool> chaosEnabled{true};
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std::atomic<bool> chaosEnabled{false}; // Disabled for VRAM stability long test
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std::thread chaosThread([&]() {
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std::mt19937 rng(std::random_device{}());
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