Refactor project structure
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125
core/anslicensing/bitstream2.cpp
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125
core/anslicensing/bitstream2.cpp
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#include "precomp.h"
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#include <stdlib.h>
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#include <string.h>
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#include "bitstream2.h"
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const unsigned char BitStream2::hiMask[] = { 0, 0x80, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC, 0xFE, 0xFF };
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BitStream2::BitStream2() :
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ownMemory(false),
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currentBit(0),
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currentByte(0),
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buffer(NULL)
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{
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}
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BitStream2::BitStream2(int bitCount)
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{
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currentBit = 0;
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currentByte = 0;
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Create(bitCount);
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}
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BitStream2::~BitStream2()
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{
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if (ownMemory)
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delete buffer;
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}
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void BitStream2::Create(int bitCount)
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{
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bufSize = (bitCount + 7) >> 3;
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buffer = new unsigned char[(bitCount + 7) >> 3];
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ownMemory = true;
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memset(buffer, 0, bufSize);
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}
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void BitStream2::Attach(void * buf, int bitCount)
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{
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buffer = (unsigned char *)buf;
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}
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int BitStream2::Write(const unsigned char * buf, int bitCount)
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{
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unsigned char destByte;
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int leftBits = currentBit & 7;
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int rightBits = 8 - leftBits;
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int i = 0;
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int count = bitCount;
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while (count > 0)
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{
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destByte = (unsigned char)((buffer[currentByte] & hiMask[leftBits]) | (buf[i] >> leftBits));
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buffer[currentByte] = destByte;
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count = (count > rightBits) ? count - rightBits : 0;
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if (count > 0)
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{
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currentByte++;
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buffer[currentByte] = (unsigned char)(buf[i] << rightBits);
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count = (count > leftBits) ? count - leftBits : 0;
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}
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i++;
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}
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currentBit += bitCount;
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return bitCount;
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}
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int BitStream2::WriteUInt16(unsigned short val)
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{
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unsigned char split[2]; split[0] = (unsigned char)(val >> 8); split[1] = (unsigned char)(val & 0xFF);
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return Write(split, 16);
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}
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int BitStream2::Read(unsigned char * buf, int bitCount)
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{
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unsigned char destByte;
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int rightBits = 8 - (currentBit & 7);
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int leftBits = 8 - rightBits;
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int count = bitCount;
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int i = 0;
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while (count > 0)
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{
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buf[i] = (unsigned char)(buffer[currentByte] << leftBits);
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count = (count > rightBits) ? count - rightBits : 0;
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if (count > 0)
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{
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currentByte++;
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destByte = buf[i];
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destByte = (unsigned char)(destByte | (buffer[currentByte] >> rightBits));
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buf[i] = destByte;
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count = (count > leftBits) ? count - leftBits : 0;
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}
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i++;
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}
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currentBit += bitCount;
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return bitCount;
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}
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int BitStream2::ReadUInt16(unsigned short * val)
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{
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unsigned char split[2];
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int result = Read(split, 16);
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*val = (unsigned short)(((unsigned short)split[0] << 8) | (unsigned short)split[1]);
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return result;
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}
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unsigned char * BitStream2::GetBuffer()
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{
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return buffer;
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}
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