Initial setup for CLion

This commit is contained in:
2026-03-28 16:54:11 +11:00
parent 239cc02591
commit 7b4134133c
1136 changed files with 811916 additions and 0 deletions

View File

@@ -0,0 +1,53 @@
/***************************************************************************************
*
* IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
*
* By downloading, copying, installing or using the software you agree to this license.
* If you do not agree to this license, do not download, install,
* copy or use the software.
*
* Copyright (C) 2014-2024, Happytimesoft Corporation, all rights reserved.
*
* Redistribution and use in binary forms, with or without modification, are permitted.
*
* Unless required by applicable law or agreed to in writing, software distributed
* under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
* CONDITIONS OF ANY KIND, either express or implied. See the License for the specific
* language governing permissions and limitations under the License.
*
****************************************************************************************/
#ifndef _AUDIO_PLAY_H
#define _AUDIO_PLAY_H
#include "sys_inc.h"
#include "media_format.h"
#define HTVOLUME_MIN 0
#define HTVOLUME_MAX 255
class CAudioPlay
{
public:
CAudioPlay();
virtual ~CAudioPlay();
public:
virtual BOOL startPlay(int samplerate, int channels);
virtual void stopPlay();
virtual BOOL setVolume(int volume);
virtual int getVolume();
virtual void playAudio(uint8 * pData, int len);
protected:
BOOL m_bInited;
int m_nSamplerate;
int m_nChannels;
};
#endif