Enable log information
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@@ -1,20 +1,40 @@
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#ifndef ANSLICENSE_H
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#define ANSLICENSE_H
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#ifdef ANSLICENSE_EXPORTS
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#define ANSLICENSE_API __declspec(dllexport)
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#else
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#define ANSLICENSE_API __declspec(dllimport)
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#endif
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// ============================================================================
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// Global debug toggle for DebugView (DbgView) logging.
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// Define ANSCORE_DEBUGVIEW=1 to enable verbose OutputDebugStringA logging
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// across all ANSCORE modules (ANSCV, ANSODEngine, TensorRT engine, etc.).
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// Set to 0 for production builds to eliminate all debug output overhead.
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// DebugView (DbgView) logging toggle.
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//
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// ANS_DBG is compiled into every build; visibility is chosen at runtime by
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// ANSCENTER_IsDebugViewEnabled() — a cached check (~2 s) that reads:
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// 1. env var ANSCENTER_DBGVIEW (="1" forces on, ="0" forces off), else
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// 2. existence of C:\ProgramData\ANSCENTER\ansvisdebugview.txt (Windows) or
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// /tmp/ansvisdebugview.txt (POSIX).
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//
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// Drop the sentinel file to turn logging on; delete it to turn it off. No
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// rebuild, no restart — takes effect within ~2 s. ACLs on ProgramData are
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// world-writable by default so any user can toggle.
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//
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// Hard kill-switch: compile with -DANSCORE_DEBUGVIEW=0 to strip ANS_DBG to
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// ((void)0) — use only when even the atomic-load cost is unacceptable.
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// ============================================================================
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#ifndef ANSCORE_DEBUGVIEW
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#define ANSCORE_DEBUGVIEW 1 // 1 = enabled (debug), 0 = disabled (production)
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#define ANSCORE_DEBUGVIEW 1 // 1 = runtime-gated (default), 0 = hard-off (stripped)
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#endif
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// Runtime gate. Implemented in ANSLicense.cpp. Returns non-zero when logging
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// should be emitted. Cheap on the hot path: one atomic load + branch; the
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// filesystem check runs at most once per ~2 s.
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extern "C" ANSLICENSE_API int ANSCENTER_IsDebugViewEnabled(void);
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// ANS_DBG: Debug logging macro for DebugView (OutputDebugStringA on Windows).
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// Usage: ANS_DBG("MyModule", "value=%d ptr=%p", val, ptr);
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// Output: [MyModule] value=42 ptr=0x1234
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// When ANSCORE_DEBUGVIEW=0, compiles to nothing (zero overhead).
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// NOTE: We avoid #include <windows.h> here to prevent winsock.h/winsock2.h
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// conflicts. Instead, forward-declare OutputDebugStringA directly.
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#if ANSCORE_DEBUGVIEW && defined(_WIN32)
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@@ -24,30 +44,28 @@ extern "C" __declspec(dllimport) void __stdcall OutputDebugStringA(const char* l
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// without needing to attach DebugView. fputs + fflush keeps lines atomic even
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// when multiple threads log concurrently.
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#define ANS_DBG(tag, fmt, ...) do { \
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char _ans_dbg_buf[1024]; \
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snprintf(_ans_dbg_buf, sizeof(_ans_dbg_buf), "[" tag "] " fmt "\n", ##__VA_ARGS__); \
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OutputDebugStringA(_ans_dbg_buf); \
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fputs(_ans_dbg_buf, stderr); \
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fflush(stderr); \
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if (ANSCENTER_IsDebugViewEnabled()) { \
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char _ans_dbg_buf[1024]; \
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snprintf(_ans_dbg_buf, sizeof(_ans_dbg_buf), "[" tag "] " fmt "\n", ##__VA_ARGS__); \
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OutputDebugStringA(_ans_dbg_buf); \
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fputs(_ans_dbg_buf, stderr); \
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fflush(stderr); \
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} \
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} while(0)
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#elif ANSCORE_DEBUGVIEW
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// Non-Windows: stderr only.
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#define ANS_DBG(tag, fmt, ...) do { \
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char _ans_dbg_buf[1024]; \
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snprintf(_ans_dbg_buf, sizeof(_ans_dbg_buf), "[" tag "] " fmt "\n", ##__VA_ARGS__); \
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fputs(_ans_dbg_buf, stderr); \
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fflush(stderr); \
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if (ANSCENTER_IsDebugViewEnabled()) { \
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char _ans_dbg_buf[1024]; \
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snprintf(_ans_dbg_buf, sizeof(_ans_dbg_buf), "[" tag "] " fmt "\n", ##__VA_ARGS__); \
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fputs(_ans_dbg_buf, stderr); \
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fflush(stderr); \
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} \
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} while(0)
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#else
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#define ANS_DBG(tag, fmt, ...) ((void)0)
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#endif
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#ifdef ANSLICENSE_EXPORTS
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#define ANSLICENSE_API __declspec(dllexport)
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#else
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#define ANSLICENSE_API __declspec(dllimport)
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#endif
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#pragma once
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#include <stdlib.h>
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