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ANSCORE/MediaClient/media/audio_play.cpp

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2026-03-28 16:54:11 +11:00
/***************************************************************************************
*
* IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
*
* By downloading, copying, installing or using the software you agree to this license.
* If you do not agree to this license, do not download, install,
* copy or use the software.
*
* Copyright (C) 2014-2024, Happytimesoft Corporation, all rights reserved.
*
* Redistribution and use in binary forms, with or without modification, are permitted.
*
* Unless required by applicable law or agreed to in writing, software distributed
* under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
* CONDITIONS OF ANY KIND, either express or implied. See the License for the specific
* language governing permissions and limitations under the License.
*
****************************************************************************************/
#include "sys_inc.h"
#include "audio_play.h"
CAudioPlay::CAudioPlay()
{
m_bInited = FALSE;
m_nSamplerate = 8000;
m_nChannels = 1;
}
CAudioPlay::~CAudioPlay(void)
{
}
BOOL CAudioPlay::startPlay(int samplerate, int channels)
{
m_nSamplerate = samplerate;
m_nChannels = channels;
return FALSE;
}
void CAudioPlay::stopPlay(void)
{
m_bInited = FALSE;
}
BOOL CAudioPlay::setVolume(int volume)
{
return FALSE;
}
int CAudioPlay::getVolume()
{
return 0;
}
void CAudioPlay::playAudio(uint8 * data, int size)
{
if (!m_bInited)
{
return;
}
}