Files
ANSCORE/modules/ANSFR/WebClient.cpp

84 lines
2.6 KiB
C++
Raw Normal View History

2026-03-28 16:54:11 +11:00
#include"WebClient.h"
namespace ANSCENTER {
#include "webclient.h"
WebSocketClient::WebSocketClient(std::string host, std::string port, std::string url) {
// Look up the domain name
tcp::resolver resolver{ m_ioc };
auto const results = resolver.resolve(host, port);
// Make the connection on the IP address we get from a lookup
auto ep = net::connect(m_ws.next_layer(), results);
// Update the host_ string. This will provide the value of the
// Host HTTP header during the WebSocket handshake.
// See https://tools.ietf.org/html/rfc7230#section-5.4
host += ':' + std::to_string(ep.port());
// Perform the websocket handshake
m_ws.handshake(host, url);
}
std::string WebSocketClient::Send(std::string s) {
// Clear read buffer
m_buffer.clear();
// Send the message
m_ws.write(net::buffer(s));
// Read a message into our buffer
m_ws.read(m_buffer);
return beast::buffers_to_string(m_buffer.data());
}
WebSocketClient::~WebSocketClient() {
// Close the WebSocket connection
m_ws.close(websocket::close_code::normal);
}
HttpClient::HttpClient(std::string host, std::string port, std::string url) {
// Look up the domain name
tcp::resolver resolver{ m_ioc };
m_results = resolver.resolve(host, port);
// Set up an HTTP POST request message
m_req.method(beast::http::verb::post);
m_req.target(url);
m_req.set(http::field::host, host);
m_req.set(http::field::content_type, "application/json");
}
std::string HttpClient::Send(std::string s) {
// Make the connection on the IP address we get from a lookup
m_stream.connect(m_results);
// Clear read buffer
// m_buffer.clear();
// Clear response
m_res = {};
// Prepare response
m_req.body() = s;
m_req.prepare_payload();
// Send the HTTP request to the remote host
http::write(m_stream, m_req);
// Receive the HTTP response
http::read(m_stream, m_buffer, m_res);
// Gracefully close the socket
beast::error_code ec;
m_stream.socket().shutdown(tcp::socket::shutdown_both, ec);
// not_connected happens sometimes, so don't bother reporting it.
if (ec && ec != beast::errc::not_connected)
throw beast::system_error{ ec };
// If we get here then the connection is closed gracefully
return beast::buffers_to_string(m_res.body().data());
}
HttpClient::~HttpClient() {}
}