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 *
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 *  By downloading, copying, installing or using the software you agree to this license.
 *  If you do not agree to this license, do not download, install, 
 *  copy or use the software.
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#ifndef AUDIO_PLAY_MAC_H
#define AUDIO_PLAY_MAC_H

#include "sys_inc.h"
#include "linked_list.h"
#include "media_format.h"
#include "audio_play.h"
#include "audio_play_avf.h"


class CMAudioPlay : public CAudioPlay
{
public:
	CMAudioPlay();
	~CMAudioPlay();

    BOOL        startPlay(int samplerate, int channels);
	void        stopPlay();
	BOOL        setVolume(int volume);
	int         getVolume();
	void        playAudio(uint8 * pData, int len);
	void        playCallback(void * buff, uint32 size);
	
private:
 	void      * m_pMutex;       // mutex
 	void      * m_pPlayer;
 	uint8     * m_pBuffer;
 	uint32      m_nBufferSize;
 	uint32      m_nOffset;
};

#endif


